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#1 (permalink) |
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Forum Novice
Join Date: Aug 2006
Location: SLC Utah
Posts: 266
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Hey, i was just wondering how i would make it so a monster always dropped a magic item in his loot without making all the other monsters that share that lootpack also drop the magic item. thx
or in other words i want to make it so a balron will always drop a magic broadsword... Last edited by mehoo; 10-20-2006 at 09:00 PM. |
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#3 (permalink) |
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Forum Expert
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I think you meen like this: You ahev spawner all around that spawns blood elementals, deomns and normal balrons.
Then you add a spawner int he middle of the cahos and that spawner spawn only one mobile--a balron that drops a magical shortsword. The easiest way to do this (i think) is to copy Balron.cs, rename the copy to WhateverMonster.cs and open it. Now everywhere it says "Balron(bla bla)" replace the classname (balron, that is) with WhateverMonster. Then all you have to do is add that lootpack item to WateverMonster, like broadside said and spawn the mobile. He will look exacly like a normal balron but he, and only he will drop the magical shortword. |
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#5 (permalink) |
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Master of the Internet
Join Date: Oct 2005
Age: 45
Posts: 6,283
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I would make a guess that there is no item named 'magicdagger'...
__________________
Why is it that I'm never as smart as I thought I was yesterday? My vast knowledge is only surpassed by my infinite ignorance. <TheOutkastDev> i might have to hire an assassin to killl mal so that i can jump in front of the bullet and piss on him |
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#6 (permalink) | |||
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Forum Expert
Join Date: Jan 2006
Location: Western Kentucky
Age: 41
Posts: 575
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Quote:
Try doing it this way... Code:
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