Go Back   RunUO - Ultima Online Emulation > RunUO > New Join Forum

New Join Forum So your new to RunUO and looking to work with people that are new, this is the place.

Reply
 
Thread Tools Display Modes
Old 06-06-2007, 11:58 PM   #1 (permalink)
Forum Newbie
 
Join Date: Jun 2007
Age: 29
Posts: 1
Default Offline Server creation and testing?

I am trying to find a way to create and testplay a server without conecting to a network.
Is it possible to runUO server and testplay the maps from the same PC?
Sirlink is offline   Reply With Quote
Old 06-07-2007, 02:54 AM   #2 (permalink)
Forum Expert
 
jumpnjahosofat's Avatar
 
Join Date: Jun 2005
Age: 31
Posts: 506
Send a message via MSN to jumpnjahosofat Send a message via Yahoo to jumpnjahosofat
Default

Quote:
Originally Posted by Sirlink View Post
I am trying to find a way to create and testplay a server without conecting to a network.
Is it possible to runUO server and testplay the maps from the same PC?
Set up a local server and use 127.0.0.1 as your IP address and 2593 as your port. That should get you online without going "online"
__________________
It's the hardest questions that have the easiest answers. "Your name freaks me out - unknown"
jumpnjahosofat is offline   Reply With Quote
Old 06-09-2007, 08:32 AM   #3 (permalink)
Lurker
 
hoose84's Avatar
 
Join Date: Jan 2003
Age: 36
Posts: 7
Send a message via ICQ to hoose84 Send a message via MSN to hoose84
Default Out of the Loop

Quote:
Originally Posted by jumpnjahosofat View Post
Set up a local server and use 127.0.0.1 as your IP address and 2593 as your port. That should get you online without going "online"
I've been out of the UO emulation game for quite awhile (since beta 37ish). Now before you had to run something like uoignition to get it to work locally. Is that not the case anymore. I'm just looking to run the server and play on the same computer. What files do I have to edit now? I searched around a bit, but all the info that kept turning up was a bit out of date. Is there a simple barebones guide around here that I overlooked? The server end is simple enough to setup, I just don't remember what I need on the client end.

Thanks!
Hoose

Actually, I must have played with something a bit newer, because I remember getting Nerun's world spawner to work (Awesome!).
hoose84 is offline   Reply With Quote
Old 06-09-2007, 09:03 AM   #4 (permalink)
Forum Expert
 
Join Date: Dec 2005
Location: Germany
Age: 31
Posts: 401
Default

Things you should keep in mind:

RunUO needs access to the UO data files. It usually does so by looking at your UO installation. That is fine as long as you don't try to change anything about the actual world, i.e. map layout or statics like trees and buildings.

If you plan to make any changes to these things, you can tell RunUO to use its own copy of the data files. To do that:
  • create a new folder somewhere
  • take a look at [runuo folder]\scripts\DataPath.cs, put the path to your new folder where it says "private static string CustomPath = null;" (should be line 16) by replacing the "null" with your path as it says in the comment above that line
  • copy all the files listed below that line from your UO installation to the new folder.

Anytime your new set of data files get changed you should copy them back to your UO installation folder, else your server knows about the changes but the client doesn't.
Setharnas is offline   Reply With Quote
Old 06-09-2007, 12:44 PM   #5 (permalink)
Forum Expert
 
jumpnjahosofat's Avatar
 
Join Date: Jun 2005
Age: 31
Posts: 506
Send a message via MSN to jumpnjahosofat Send a message via Yahoo to jumpnjahosofat
Default

Quote:
Originally Posted by hoose84 View Post
I've been out of the UO emulation game for quite awhile (since beta 37ish). Now before you had to run something like uoignition to get it to work locally. Is that not the case anymore. I'm just looking to run the server and play on the same computer. What files do I have to edit now? I searched around a bit, but all the info that kept turning up was a bit out of date. Is there a simple barebones guide around here that I overlooked? The server end is simple enough to setup, I just don't remember what I need on the client end.

Thanks!
Hoose

Actually, I must have played with something a bit newer, because I remember getting Nerun's world spawner to work (Awesome!).
You'll need to install UO first. Then get ConnectUO and set up a local server. For the local server's IP address, just put 127.0.0.1 if you are going to connect to it on the same computer. If you are going to connect to a different computer on the same network, use the servers IP adders. It's usually the 192.168.xxx.xxx number. Once you have that set up, you only need to start RunUO and then start ConnectUO and go to favorites. Your server will list there. Click play and you're off!
__________________
It's the hardest questions that have the easiest answers. "Your name freaks me out - unknown"
jumpnjahosofat is offline   Reply With Quote
Old 06-09-2007, 12:58 PM   #6 (permalink)
Forum Expert
 
Join Date: Dec 2005
Location: Germany
Age: 31
Posts: 401
Default

If the thing is really only for you to play around with, not any guests, you won't even need ConnectUO. Just open the file "login.cfg" in your UO folder with a texteditor (e.g. notepad), put semicolons in front of the two addresses listed and enter a new line saying
Code:
LoginServer=127.0.0.1,2593
and you're good to go. Much less hassle, and you can do the ConnectUO thing anytime you feel like publishing your shard.
Setharnas is offline   Reply With Quote
Old 06-09-2007, 06:47 PM   #7 (permalink)
Lurker
 
hoose84's Avatar
 
Join Date: Jan 2003
Age: 36
Posts: 7
Send a message via ICQ to hoose84 Send a message via MSN to hoose84
Default

Quote:
Originally Posted by Setharnas View Post
If the thing is really only for you to play around with, not any guests, you won't even need ConnectUO. Just open the file "login.cfg" in your UO folder with a texteditor (e.g. notepad), put semicolons in front of the two addresses listed and enter a new line saying
Code:
LoginServer=127.0.0.1,2593
and you're good to go. Much less hassle, and you can do the ConnectUO thing anytime you feel like publishing your shard.
I got it working, I did have to use ConnectUO though because it wouldn't login because of the client being encrypted. I found that the real issue I had was that there was a failed patch and it was causing issues. I just uninstalled everything and set it up again. Poof! All good. Thanks for all the help though, I appreciate it.

Hoose
hoose84 is offline   Reply With Quote
Old 06-23-2007, 03:42 PM   #8 (permalink)
Forum Newbie
 
Join Date: Jun 2007
Age: 21
Posts: 1
Default I cant play my server

For some reason i cant play my test server it signs me on and then kicks me off in a matter of sec. Can anyone tell me whats wrong?
DarksideMammon is offline   Reply With Quote
Old 06-23-2007, 06:05 PM   #9 (permalink)
Master of the Internet
 
Join Date: Oct 2005
Age: 44
Posts: 6,283
Default

With that amount of information, no. What does the console window say when you try to connect?
__________________
Why is it that I'm never as smart as I thought I was yesterday?
My vast knowledge is only surpassed by my infinite ignorance.
<TheOutkastDev> i might have to hire an assassin to killl mal so that i can jump in front of the bullet and piss on him
Malaperth is offline   Reply With Quote
Old 06-24-2007, 11:52 AM   #10 (permalink)
Forum Newbie
 
Join Date: Jun 2007
Location: The Netherlands
Age: 23
Posts: 1
Send a message via MSN to Teisu
Default

Hello, I recently decided to get into runUO and get my own server up and running. I am encountering the following "difficulties".

I have installed runUO 2.0

My ServerList.cs looks like this:
Quote:
public static readonly string Address = "127.0.0.1";
I am behind a router, of wich i DO NOT have access to. Alas as i am not going outside the network and running locally this should not be a problem.

I edited my Login.cfg to the following
Quote:
;Loginservers for Ultima Online
;Do not edit this file or patching will fail! Always save a backup.
;STFU i dont want a backup!
LoginServer=127.0.0.1:2593
I am running Client version 6.0.1.5 (After I installed UO from my Third Dawn CD) Note i did only install the 2D client. and it auto patched to the latest version.

My problem is "I cannot login. After i start UO and login on the Admin account i get the "Could not Connect to Ultima Online, try again in a few moments" message. The server shows no signs of an attempted login."

EDIT: I do get an error message when starting UO, it attempts to play an MP3 file, but it cannot apparently. I get a random music each time it loads. I doubt this is connected. but it would be wise to give you ALL the information... UO related that is.

Last edited by Teisu; 06-24-2007 at 01:54 PM. Reason: Forgot to add something.
Teisu is offline   Reply With Quote
Old 06-26-2007, 11:39 PM   #11 (permalink)
Forum Newbie
 
chocomog's Avatar
 
Join Date: Nov 2004
Age: 37
Posts: 37
Default

the easyest way to do this.

down load and install uo.
download and in stall run uo
download and install razor

patch uo to the desired patch, close out program when you get to patch you want 4.9 5.0 6.0 etc

start your run uo server, it will take a bit to compile, if you have no errors it will ask for administrator account and password do this

start razor, and in the server selection drop down put in your 127.0.0.1 and then put 2593 in the box next to it.
hit okay at the bottom.
it will load up to server, enter password and go for it. the server will be blank so [add spawner
add monster to spawner
kill
wait for respawn
kill
etc

do not conect to your server with your regular uo icon, use razor the original one goes to ea not your server.
__________________
*You see a chocobo trying to steal a fish steak from you*
chocomog is offline   Reply With Quote
Old 06-26-2007, 11:51 PM   #12 (permalink)
Master of the Internet
 
TMSTKSBK's Avatar
 
Join Date: Feb 2004
Location: NC/NC State Univ
Age: 23
Posts: 16,422
Default

I prefer ConnectUO, tbh.
__________________
Goodbye, folks.
TMSTKSBK is offline   Reply With Quote
Old 07-10-2007, 08:11 AM   #13 (permalink)
Forum Newbie
 
Join Date: Jan 2004
Posts: 10
Default

easy to way
rainydg is offline   Reply With Quote
Old 06-19-2008, 03:03 AM   #14 (permalink)
Lurker
 
Join Date: Jun 2008
Age: 18
Posts: 3
Default

Quote:
Originally Posted by chocomog View Post
the easyest way to do this.

down load and install uo.
download and in stall run uo
download and install razor

patch uo to the desired patch, close out program when you get to patch you want 4.9 5.0 6.0 etc

start your run uo server, it will take a bit to compile, if you have no errors it will ask for administrator account and password do this

start razor, and in the server selection drop down put in your 127.0.0.1 and then put 2593 in the box next to it.
hit okay at the bottom.
it will load up to server, enter password and go for it. the server will be blank so [add spawner
add monster to spawner
kill
wait for respawn
kill
etc

do not conect to your server with your regular uo icon, use razor the original one goes to ea not your server.

I did this but i am having problems with getting past verifying account any ideas?
JJ2008 is offline   Reply With Quote
Old 06-30-2008, 04:34 PM   #15 (permalink)
Forum Novice
 
Tumeski's Avatar
 
Join Date: Jul 2003
Location: Finland
Age: 20
Posts: 168
Send a message via MSN to Tumeski
Default

check that you have good client version and that you remove the clien encryption with Razor when logging in.
Tumeski is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5