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Old 08-29-2005, 09:11 AM   #1 (permalink)
 
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Default Biggest Core Mod Ever...

Infact, this even serves to a different client .

Ever heard of hostile space? (http://www.hostilespace.com/)
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Old 08-29-2005, 09:16 AM   #2 (permalink)
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Really should be in starbucks.

First time somebody has actually done a "new core" the right way. None of this "alternative" to RunUO because they hate this community, but exactly what the Developers wanted, something different.

Tell whom ever worked on it, good job.

The good thing about the GPL license, you don't have to provide a download to your modifications, gota love that
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Old 08-29-2005, 09:18 AM   #3 (permalink)
 
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I needed to upload an image... And the disscussion forums dont allow that?

Anyways, this seems just as appropriate.

If anyone cares, I have a self coded HS server wich im porting to RunHS scripts (Thats what im gonna call it XD).

Due to the open source thing, do I have to release the source *sniff sniff* .

@Phantom:

I made it alone . So thanks .
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Old 08-29-2005, 12:11 PM   #4 (permalink)
 
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By the way:

THANK YOU RUNUO STAFF!

A) For releasing RunUO in the first place.

B) For making the localised numbers have the text nearby so I can convert them to normal text.

Ill post a screenie once you can see a ship.
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Old 08-29-2005, 12:49 PM   #5 (permalink)
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It looks like you did a great job.

Personally I would be interested in seeing the server/client just to see what you did with it.
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Old 08-29-2005, 12:53 PM   #6 (permalink)
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Quote:
Originally Posted by Ricky26
I needed to upload an image... And the disscussion forums dont allow that?

Anyways, this seems just as appropriate.

If anyone cares, I have a self coded HS server wich im porting to RunHS scripts (Thats what im gonna call it XD).

Due to the open source thing, do I have to release the source *sniff sniff* .

@Phantom:

I made it alone . So thanks .
You only have to release the source if you release it.

If you don't release it, you don't have to release the source.
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Old 08-29-2005, 12:55 PM   #7 (permalink)
 
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Talking

Tell you what, if I can get more than 3 people on the beta server I will release the source .
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Old 08-29-2005, 01:06 PM   #8 (permalink)
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Default slick....

if only i was able to i would (cant because of the network im using). but i am there in spirit if that counts!

seriously though it looks like you have done something very impressive and i hope you plan to release it and the source, cause this will be a great example of what can be done.

im surfing your site right now and my hat's off to you..
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Old 08-29-2005, 02:03 PM   #9 (permalink)
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I tried to register and after picking an already taken username 6 times, it told me registration was unavailable. Grrrrrr
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Old 09-03-2005, 03:22 PM   #10 (permalink)
 
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Yeah, the HS site is poor for trying to register and hopefully, with my AMD 64 3500+ and 1gb ram, that wont happen when I host it :P.

@Tannis:

If your really interested give it another go, it usually works 3/4th try*.

*After you've found a valid username .
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Old 09-03-2005, 06:36 PM   #11 (permalink)
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Quote:
Originally Posted by Ricky26
Tell you what, if I can get more than 3 people on the beta server I will release the source .
Point me to this beta server pls. I Played HS for a while. Tried getting Blitz to let me help him develope it at one point.
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Old 09-03-2005, 08:44 PM   #12 (permalink)
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I will never support anything, that wants me to use internet explorer. Thanks.........
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Old 09-04-2005, 09:09 AM   #13 (permalink)
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Nice, Ill try it out sometime.
Yea also please fix that IE requirement, its really erritating to have to open IE just for that, and having IE still on my PC is painfull enough, I don't like opening it :P
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Old 09-05-2005, 07:44 AM   #14 (permalink)
 
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Quote:
Originally Posted by Axle
Point me to this beta server pls. I Played HS for a while. Tried getting Blitz to let me help him develope it at one point.
I need to get it to Beta first. xD

lol, I found someone, I forget who and bugged 'em a while. When they said no... I thought, fine! Be that way! And started making the server xD.

Also!!

You will *NOT* require the M$ Internet Explorer virus to use RunHS. I will probably make a simple thing like uoGateway. xD
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Old 09-08-2005, 10:47 AM   #15 (permalink)
 
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Default RADAR xD

Ok, now I can see the radar too. Unfortunately no ships yet, allthough allmost all the core modification is done! Just a few more packets to write, some star code and area types..
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Old 09-15-2005, 10:25 AM   #16 (permalink)
 
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Sorry for the lack of releases... I seem to have made a stupid estimation...

Some of the core RunUO stuff has had to be edited, (including the packet class :O), and that took time, also, I dont have the exact prototypes for the packets, so Im kinda experimenting...

At the moment the movement packet causes an exception on the *client* (Hmmm... RunUO core is stable...).

So, Im just saying, that like all good games/softwares, this one is gonna be late.... Sorry...
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Old 09-15-2005, 04:40 PM   #17 (permalink)
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Quote:
Originally Posted by Ricky26
Sorry for the lack of releases... I seem to have made a stupid estimation...

Some of the core RunUO stuff has had to be edited, (including the packet class :O), and that took time, also, I dont have the exact prototypes for the packets, so Im kinda experimenting...

At the moment the movement packet causes an exception on the *client* (Hmmm... RunUO core is stable...).

So, Im just saying, that like all good games/softwares, this one is gonna be late.... Sorry...
Perhaps if you put together a dev team for it, it might speed things up?
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Old 09-16-2005, 03:18 AM   #18 (permalink)
 
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Yeah, I thought about that... But I'm still worried about my hard work being stolen...

This has taken a lot of time. Ive had to take packetdumps from a 'session' of hostilespace and decode and order them so I can see whats going on. Ive done that like 2.5 times, it isnt easy and can take an hour.

Also theres my prototype server... Which works fine... That took a while to program, even though it is horriibly limited.

And dont forget all my core modding so far....

Anywho, if anyone is interested post here and I'll have a think about it....
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Old 09-16-2005, 04:08 AM   #19 (permalink)
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Quote:
The Hostile Space Portal requires Microsoft Internet Explorer on a the Windows platform.
You HAVE to be freakin' kiddin' me...
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Old 09-16-2005, 09:35 AM   #20 (permalink)
 
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Quote:
Originally Posted by Manu
You HAVE to be freakin' kiddin' me...

Hey, dont worry, thats what I plan to *fix*. Hehehehe
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Old 09-17-2005, 02:56 AM   #21 (permalink)
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Quote:
Originally Posted by Ricky26
Yeah, I thought about that... But I'm still worried about my hard work being stolen...

This has taken a lot of time. Ive had to take packetdumps from a 'session' of hostilespace and decode and order them so I can see whats going on. Ive done that like 2.5 times, it isnt easy and can take an hour.

Also theres my prototype server... Which works fine... That took a while to program, even though it is horriibly limited.

And dont forget all my core modding so far....

Anywho, if anyone is interested post here and I'll have a think about it....
Count me in.
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Old 09-17-2005, 10:02 PM   #22 (permalink)
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where do i download this server and game i wanna mess around with it
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Old 09-18-2005, 11:20 AM   #23 (permalink)
 
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@Ed_Elric:

1) The server is not available point blank. (Yet, heheheheh)

2) The game is available at www.hostilespace.com, free for basic account, but requires internet explorer, *shudders*.
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Old 09-28-2005, 08:21 AM   #24 (permalink)
 
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Angry Ill Give You Endian!

Heh, big breakthrough, it appears that something is swapping the endain for the packets, and I was writing it into my code too... :-/ Made all the packets complete crap. Anywho... Heres a pic ;D.

Hmm... I seem to be out of fuel?

EDIT: Fuel joke.
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Old 09-28-2005, 09:08 AM   #25 (permalink)
 
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Talking Hey! Blitz, want your ship back?

PROGRESS AT LAST!

I now have a working admin teleport command . All of the endianing has been fixed and I've managed to steal me a dreadnaught.

Only one fictional Kala Zorn was killed in the process of making this screenshot. Lets give Kala Zorn a moment of silence...
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