|
||
|
|||||||
| Other Cant find a category above, use this one! Core mods not listed above go here! |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Forum Expert
Join Date: Nov 2002
Location: Shawinigan, Québec, Canada
Age: 25
Posts: 344
|
I used the original ScriptCompiler.cs which I have heavily refactored and modified. I merged much of the duplicated code of this class (example of this in CompileCSScripts and CompileVBScripts in original file).
To sum everything up, a list of compiler is loaded at startup and then used to compile specified files. As an example file, I have included the two compilers that were already there, C# et VB.Net, but it would be easy to add another like Boo or any other that provides 2.0 compatible CodeDomProvider. Not much more added value to this, but since I had nothing much to do tonight. Got me back in the game (at least a little). ![]() Update 20-06-2006 18h16: ! Fixed dll extensions (hashing should now work properly) * Moved most of the literals to constant. ZixThree Last edited by ZixThree; 06-20-2006 at 06:18 PM. Reason: Typo in RC number - Updates |
|
|
|
|
|
#2 (permalink) |
|
Forum Expert
Join Date: Jul 2005
Location: Istanbul/Turkey
Age: 27
Posts: 425
|
happy birthday
![]()
__________________
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|