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| PlayUO (Krrios' Client) Support & Etc for Krrios's UO Client. |
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Entered Main()
Environment.. Operating System = 'Microsoft Windows NT 5.0.2195.0' .NET Framework = '1.1.4322.573' Base Directory = 'E:\Documents and Settings\Administrator\Desktop\client\Krrios' Client\Beta 9 Release 1' Data Directory = 'e:\Program Files\Ultima Online' Done Setting up interop communications...done Initializing Strings...done Benchmarks: low resolution Main().. Initializing Display...done Initializing DirectX.. Fullscreen = False done Done Initializing Map...done ( 0ns ) Initializing Animations...done ( 0ns ) Initializing Gumps...done ( 0ns ) Initializing Hues...done ( 0ns ) Initializing Plugins...done ( 0ns ) Initializing xGumps...done ( 0ns ) Display( "AccountLogin" ) -> 0ns AddGumpTo( "AccountLogin" ) -> 0ns Total -> 0ns Parsing IP ( "uo.xs4all.nl" )...failed Resolving...done ( 194.109.69.72:2593 ) Connecting to login server '194.109.69.72:2593'...done Connecting to game server '194.109.69.72:2593'...done Initializing Spells...done ( 0ns ) Draw Exception: Type -> System.NullReferenceException Message -> Object reference not set to an instance of an object. Source -> Client Target -> Void MouseMoveQueue() Inner -> Stack -> at Client.Engine.MouseMoveQueue() at Client.MessageManager.BeginRender() at Client.Renderer.DrawUnsafe() Draw Exception: Type -> System.NullReferenceException Message -> Object reference not set to an instance of an object. Source -> Client Target -> Void MouseMoveQueue() Inner -> Stack -> at Client.Engine.MouseMoveQueue() at Client.MessageManager.BeginRender() at Client.Renderer.DrawUnsafe() Unhandled exception Object -> Name: Client.exe There are no context policies. Type -> System.NullReferenceException Message -> Object reference not set to an instance of an object. Source -> Client Target -> Void MouseMoveQueue() Inner -> Stack -> at Client.Engine.MouseMoveQueue() at Client.Engine.Main(String[] Args) I am making a 3d engine in VB .NET with directx 9 so I think I should have everything installed correctly. |
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