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PlayUO (Krrios' Client) Support & Etc for Krrios's UO Client.

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Old 08-14-2004, 11:13 AM   #1 (permalink)
 
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Hello, i tryed downloading DirectX SDK + runtimes bla bal but its 200megs from microsoft site, can someone give me link to the thing i need to get KUOC working?
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Old 08-14-2004, 11:16 AM   #2 (permalink)
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You don't need the sdk

You only need dirctx9 and the managed libraries.
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Old 08-14-2004, 11:22 AM   #3 (permalink)
 
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I know... but where do i get em? all i found in microsoft was some runtimes BUT with SDK included, pls gimme a link =)
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Old 08-14-2004, 11:40 AM   #4 (permalink)
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You can get directx9 through windows update or do a yahoo search for directx9 and its the first link that comes up.

The managed libraries can be found in the first topic of this forum there is a link near the bottom of the first page of that topic.
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Old 08-14-2004, 01:45 PM   #5 (permalink)
 
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Ok, i downloaded it, tryed to install but after it says Preparing installation and that bar loads with green thingies the installer exits and nothing happens, is that normal? And i still get that error msg.
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Old 08-14-2004, 02:17 PM   #6 (permalink)
 
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UPDATE: Now i get this message ONLY in minimized mode, furthermore when client loads in full screen mode i get HUGE lag
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Old 08-14-2004, 02:20 PM   #7 (permalink)
 
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That is what I got from debug.log :

Quote:
Entered Main()
Environment..
Operating System = 'Microsoft Windows NT 5.1.2600.0'
.NET Framework = '1.1.4322.573'
Base Directory = 'C:\Documents and Settings\DEFAULT\Desktop\Krrios' Client\Beta 11 Release 1'
Data Directory = 'C:\Program Files\Ultima Online 2D'
Done
Setting up interop communications...done
Initializing Strings...done
Benchmarks: low resolution
Main()..
Initializing Display...done
Initializing DirectX..
Unhandled exception
Object -> Name: Client.exe
There are no context policies.

Error Code -> -2146232832
Error String -> Unknown
Type -> Microsoft.DirectX.Direct3D.NotAvailableException
Message -> Error in the application.
Source -> Microsoft.DirectX.Direct3D
Target -> Void .ctor(Int32, Microsoft.DirectX.Direct3D.DeviceType, System.Windows.Forms.Control, Microsoft.DirectX.Direct3D.CreateFlags, Microsoft.DirectX.Direct3D.PresentParameters)
Inner ->
Stack ->
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters presentationParameters)
at Client.Engine.InitDX()
at Client.Engine.Main(String[] Args)
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