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| PlayUO (Krrios' Client) Support & Etc for Krrios's UO Client. |
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#1 (permalink) |
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Forum Expert
Join Date: Nov 2005
Location: San Diego, CA
Posts: 1,824
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I've been reading that Krrios supports unsual maps sizes and so forth, which leads one to the temptation of designing a game world, breaking free of the UO client map size restrictions. E.g., very large map0 and map1, for example, no more Trammel==Felucca copy crap.
This would make your world accessible only to Krrios or other clients. The UO basic client would not work; Is anyone doing this? Does anyone have any thoughts on this? C// |
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#2 (permalink) |
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Forum Expert
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I am personally considering this. Mabey leave one as is, so normal UO clients can connect, but all the other lands that are done require the Krios client.
One thing cool is the fact that this can also support more than just the basic 4 (5?) maps. I have/am considering it |
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#3 (permalink) |
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Forum Expert
Join Date: Nov 2005
Location: San Diego, CA
Posts: 1,824
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Yeah, what I want to do, most pressingly, is have all the dungeons be in an interconnected underworld (maybe not fully connected, but you know what I'm saying), where all the entrances in the upper world coincide with the underworld. You couldn't do this without a supporting 3rd party client.
I just hate constraints. Someone tells me I cant have a server with two equal sized map0 equivalents, and dammit, I just have to do that. LOL. C// |
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