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PlayUO (Krrios' Client) Support & Etc for Krrios's UO Client.

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Old 01-05-2006, 09:31 AM   #1 (permalink)
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Default PlayUO Gets Stuck On Verifying Account...

Ok, so I get it up an running, I have my config set like-so:

Code:
Sreen Size	=	800x600
Game Size	=	640x480
Full Screen	=	False
Server Host	=	login.uogamers.com
Server Port	=	2593
Username	=	(null)
Password	=	(null)
Play Music	=	False
Smooth Movement	=	True
Encryption Fix	=	True
Incoming Fix	=	False
Old Movement	=	False
Old Char Create	=	False
Encode Speech	=	True
Send Upd. Range	=	True
Last Server	=	-1
Extend Protocol	=	True
With these settings, I go to log-in, and enter the correct username and password, and I get stuck on Verifying Account... and then about 30 seconds later, I loose connection. Here's what Debug.txt says..

Code:
Entered Main()
Environment..
   Operating System = 'Microsoft Windows NT 5.1.2600.0'
   .NET Framework   = '1.1.4322.2032'
   Base Directory   = 'C:\Program Files\EA GAMES\PlayUO\Beta 13'
   Data Directory   = 'C:\Program Files\EA GAMES\Ultima Online Samurai Empire'
Done
Setting up interop communications...done
Initializing Strings...done
Benchmarks: low resolution
Main()..
   Initializing Display...done
   Initializing DirectX..
      Fullscreen = False
done
   Done
   Initializing Map...done ( 0ns )
   Initializing Animations...done ( 0ns )
   Initializing Gumps...done ( 0ns )
   Initializing Hues...done ( 0ns )
   Initializing Plugins...done ( 0ns )
   Initializing xGumps...done ( 0ns )
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
   Total -> 0ns
   Parsing IP ( "login.uogamers.com" )...failed
   Resolving...done ( 67.15.136.110:2593 )
   Connecting to login server '67.15.136.110:2593'...done
   Disconnected
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
Done
Any help?

-2x
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Old 01-05-2006, 09:54 AM   #2 (permalink)
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Also, I searched "Stuck Verifying Account" and got some results, the only one I found that had advice for what to do, was update your client fully, and I've already done that, and still, the same errors. Anyone that knows what could be wrong, please share.

-2x
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Old 01-05-2006, 12:18 PM   #3 (permalink)
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At one time, I recall having this problem, and having to fiddle with the configurator. Various protocol options and what not. I'm not at home to remind myself of what these might be, but you might check it out.

Does uogamers allow Krrios?

C//
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Old 01-05-2006, 12:58 PM   #4 (permalink)
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I think UOGamers does allow it cus isn't Krioss a Admin on Hybrid?
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Old 01-05-2006, 01:00 PM   #5 (permalink)
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I'm trying to jog my memory here. Was it an issue of having to push Krrios through UOG? Or something.
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Old 01-05-2006, 11:23 PM   #6 (permalink)
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[e sigh, I've tried a lot of things and I still cant get it to work. anyone else know what could be causing this proble?

-2x
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Old 01-05-2006, 11:54 PM   #7 (permalink)
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Ok! So I downloaded a fresh copy of RunUO - and I configured PlayUO to connect to my server, and here's what I got in the console.

Code:
Client: 127.0.0.1: Connected. [1 Online]
Login: 127.0.0.1: Invalid client detected, disconnecting
Client: 127.0.0.1: Disconnected. [1 Online]
That's what's causing it to get stuck on Verifiying Account, and then disconnecting, the sever doesnt register PlayUO as a valid client, why not?

-2x
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Old 01-06-2006, 11:59 AM   #8 (permalink)
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Try UO Gateway (UOG).

C//
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Old 01-07-2006, 05:59 AM   #9 (permalink)
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Quote:
Originally Posted by Courageous
Try UO Gateway (UOG).

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How do you load different clients with UOGateway?

EDIT: Is it a setting/or is it in the UOgateway folder and you have to change it yourself?

-2x
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Old 01-07-2006, 06:17 AM   #10 (permalink)
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Ok, after a day of trying to figure out what it could be, I came to the conclusion it was either 2 of the settings not allowing me to connect to hybrid. Here's my new settings, that WORK for hybrid.

Code:
Sreen Size	=	800x600
Game Size	=	640x480
Full Screen	=	False
Server Host	=	login.uogamers.com
Server Port	=	2593
Username	=	(null)
Password	=	(null)
Play Music	=	False
Smooth Movement	=	True
Encryption Fix	=	False
Incoming Fix	=	False
Old Movement	=	False
Old Char Create	=	False
Encode Speech	=	True
Send Upd. Range	=	True
Last Server	=	-1
Extend Protocol	=	True
All I had to do was change the Encryption Fix to false.

Oh and btw, thanks for attempting to help Couragous, props to ya.

-2x
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Old 01-07-2006, 11:10 AM   #11 (permalink)
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I really should have dumped what my config options were. Because you're right. My Encryption Fix is also false.

C//
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Old 03-25-2006, 01:29 PM   #12 (permalink)
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Default Yea still a little fuzzy on this

im having problems same as the rest of ya, but im a simple person and ineed a step by step im using UO gateway btw and im trying to connect to ANY shard but i cant i get stuck at Verifying Account...
I NEED LOTTA HELP please so if anyone can translate the above posts into lamen's terms just post it thank you
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Old 09-16-2006, 10:08 AM   #13 (permalink)
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with these settings, i get through to the server select screen, but its stuck at connecting...and then in like 2 minutes, connection loss.

C:\Program Files\Ultima Online 2D\PlayUO\Beta 13\debug.log:
Code:
Entered Main()
Environment..
   Operating System = 'Microsoft Windows NT 5.1.2600.0'
   .NET Framework   = '1.1.4322.573'
   Base Directory   = 'C:\Program Files\Ultima Online 2D\PlayUO\Beta 13'
   Data Directory   = 'C:\Program Files\Ultima Online 2D'
Done
Setting up interop communications...done
Initializing Strings...done
Benchmarks: low resolution
Main()..
   Initializing Display...done
   Initializing DirectX..
      Fullscreen = False
done
   Done
   Initializing Map...done ( 0ns )
   Initializing Animations...done ( 0ns )
   Initializing Gumps...done ( 0ns )
   Initializing Hues...done ( 0ns )
   Initializing Plugins...done ( 0ns )
   Initializing xGumps...done ( 0ns )
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
   Total -> 0ns
   Parsing IP ( "r00ted.no-ip.com" )...failed
   Resolving...done ( 127.0.0.1:2593 )
   Connecting to login server '127.0.0.1:2593'...done
   Disconnected
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
   Parsing IP ( "r00ted.no-ip.com" )...failed
   Resolving...done ( 127.0.0.1:2593 )
   Connecting to login server '127.0.0.1:2593'...done
   Disconnected
   Display( "AccountLogin" ) -> 0ns
   AddGumpTo( "AccountLogin" ) -> 0ns
Done
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Old 05-30-2007, 02:19 AM   #14 (permalink)
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Well, your settings allowed me to get past the verifying account stage, but now I log in and can see my char and immediately get Connection Lost.

Hmmm.
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Old 05-30-2007, 11:44 AM   #15 (permalink)
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playuo is blocked on many servers so it probably kicks you for using it
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Old 05-30-2007, 03:17 PM   #16 (permalink)
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PlayUO is blocked on UOGamers: Hybrid.
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