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PlayUO (Krrios' Client) Support & Etc for Krrios's UO Client.

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Old 01-21-2008, 04:30 PM   #1 (permalink)
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Default CPU Usage while moving.

Whats up with the high CPU usage while moving? If I'm just standing around not moving CPU usage is usually 0-3% even with a lot other people moving around on my screen, but while I'm moving the CPU usage jumps up to ~47%.
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Old 01-22-2008, 10:10 PM   #2 (permalink)
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Originally Posted by Chase.XNA View Post
Whats up with the high CPU usage while moving? If I'm just standing around not moving CPU usage is usually 0-3% even with a lot other people moving around on my screen, but while I'm moving the CPU usage jumps up to ~47%.
not only is it processing every single movement packet AND rendering it on your screen... but its also rendering the packet checks for adrenaline to stop its use... thank the fuckers who decided to cheat

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Old 01-22-2008, 11:34 PM   #3 (permalink)
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not only is it processing every single movement packet AND rendering it on your screen... but its also rendering the packet checks for adrenaline to stop its use... thank the fuckers who decided to cheat

Adrenaline only worked for the EA client and the server handles all the anti speedhacking fun.

The network processing requires very little cpu time, I've done a lot of network stuff and have never seen it have that much of an impact.

I guess it doesn't matter, just seems a bit strange.
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