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| PlayUO (Krrios' Client) Support & Etc for Krrios's UO Client. |
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Lurker
Join Date: Jan 2004
Age: 23
Posts: 4
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So recently sallos has crashed for me 3 times at random occasions when i am ingame with .music off. Anyone got any idea on what might be the problem?
I have the directx that you are to play with, i run it on a AMD Turion 64 x2 cpu. Geforce go 7600 256mb dedicated and 2gb ddr2 ram. The gfx drivers are the latest stable forceware that ive found as they are more recent then the ones HP provide me. edit. More info about gfx drivers. Version 6.14.0011.7766 Date 2008-06-26 12:24:00 Here's the info from the latest crash while ingame. Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) at PlayUO.Texture..ctor(Int32 Width, Int32 Height, Format fmt, Pool pool, Boolean isReconstruct, TextureTransparency transparency) at PlayUO.TextureFactory.Construct(Boolean isReconstruct) at PlayUO.Gumps.GumpFactory.Load(Int32 gumpID, IHue hue) at PlayUO.Gumps.ReadFromDisk(Int32 GumpID, IHue Hue) at PlayUO.Assets.PhysicalGraphicProvider.GetGump(Int3 2 gumpId) at PlayUO.Assets.StaticCacheGraphicProvider.GetGump(I nt32 gumpId) at PlayUO.Hues.DefaultHue.GetGump(Int32 GumpID) at PlayUO.GumpImage..ctor(Int32 GumpID) at PlayUO.GBackground..ctor(Int32 X, Int32 Y, Int32 Width, Int32 Height, Int32 G1, Int32 G2, Int32 G3, Int32 G4, Int32 G5, Int32 G6, Int32 G7, Int32 G8, Int32 G9) at PlayUO.GDesktopBorder..ctor() at PlayUO.Engine.ClearScreen() at PlayUO.PacketHandlers.LoginComplete(PacketReader pvSrc) at PlayUO.PacketHandler.Handle(PacketReader pvSrc) at PlayUO.NetworkContext.Cycle() at PlayUO.Engine.MainA(String[] Args) at PlayUO.Engine.Main(String[] args) Follow up with this when trying to boot up Sallos! System.TypeInitializationException: The type initializer for 'Sallos.Segments' threw an exception. ---> System.TypeInitializationException: The type initializer for 'Sallos.Segment' threw an exception. ---> System.ApplicationException: Unable to create Direct3D device. ---> Error in the application. -2005530516 (D3DERR_INVALIDCALL) at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters) at Sallos.Painter..ctor(Control control, Boolean fullScreen) --- End of inner exception stack trace --- at Sallos.Painter..ctor(Control control, Boolean fullScreen) at Sallos.Core.get_Painter() at Sallos.SurfaceCache.Aquire(String archive) at Sallos.Segment..cctor() --- End of inner exception stack trace --- at Sallos.Segment..ctor() at Sallos.Segments..cctor() --- End of inner exception stack trace --- at Sallos.Core.Main(String[] args) Last edited by elajt; 07-25-2008 at 02:03 AM. |
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