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| Razor: The Cutting Edge UO Assistant Razor is an Assistant program (similar to the popular UOAssist) for player run Ultima Online shards. |
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#1 (permalink) |
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If you have a macro to hover something over your cursor, and hit the macro twice, you will drop the item to the ground (instead of having it go to your backpack or something)
When you have it to hue your last target, that person's corpse will turn out that hue, and random other things will get covered in that hue. The bandage timer will sometimes go off on its own, counting up until you bandage again (particularly if you just died or if you leave a duel with it running) The target random by type will sometimes re-target past targets acquired in this manner, though most times it won't re-target. If you hold down a macro to use an item by type (like a lantern) it will move the lantern around in your pack for a long time even with really low item delay. With the set last target function, it will sometimes bring up too many cursors or override a real spell when it's not supposed to. With stun, it often double-toggled (With your speech filtered this makes it near impossible to tell if you're toggled to stun or not) I'm not sure if this is Razor or RunUO, but sometimes you can get "stuck" and can't move in a certain direction; the only way to get past it is by casting a spell whilst moving that direction or just re-logging. Account: "korea" Char name: Gr8 Dolphin Lord
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![]() THERE IS NO SPOON Last edited by Flipper; 10-27-2006 at 12:42 AM. |
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#3 (permalink) |
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Yeah, there are ways to fix the stuck bug but it shouldn't happen in the first place. Maybe it's a known RunUO bug?
Also, if you put "wait for target" in a macro and end it with that, it may cancel out the target (meaning if you put that in a macro to equip and use gheal wand, but have the cursor up, it will remove the cursor.)
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#4 (permalink) | |
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Account Terminated
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#5 (permalink) | ||||||||
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Thanks! Please reply back with more info on my comments.
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Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
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#6 (permalink) | |
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Join Date: Aug 2002
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Age: 25
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Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
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#7 (permalink) | |
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#8 (permalink) |
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Forum Master
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Yup, and it's not like all the other macros; we're not all accidentally holding it down too long, it just toggles twice on occaision for no seeming reason.
Sometimes Razor is unable to target someone. For instance, if I'm onscreen with someone, and they're the only person there and they are orange to me, and I hit/hold down my Target random Orange key, I will not get them as my target. I can show you the drag/drop bug. All I know is that it makes the wand drop when you hold down the macro to pick it up - it tries to pick up the wand twice and it falls to the ground. With the set last target, it's sort of a random thing - I'm not entirely sure what triggers it, all I know is that sometimes I lose the cursor. A possible feature to add might be a hue for when the cursor is "set last target" (i.e. not a real spell or ability) and a normal hue for when it's a real spell because people get confused. The lantern bug comes and goes, I forget what triggers it. If I remember, I'll let you know.
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#9 (permalink) | |
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#10 (permalink) |
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Drag/drop has been fixed. Rapid stun toggle has been fixed.
Need more info on how to reproduce the others.
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Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
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#11 (permalink) |
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Administrator
Join Date: Aug 2002
Location: Baltimore, MD
Age: 25
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I cant figure out the Random targets bug or the last target bug... but I'd like to fix these if you can give me more info.
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Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
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#13 (permalink) | |
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Zippy - I will do some testing today and will try to reproduce those bugs I listed. I can probably figure out why some of them are happening because it might be human error, something I'm forgetting. ALSO- i dont know if anyone else reported this, but the block heal when poisoned doesn't work most of the time =)
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#14 (permalink) |
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Forum Master
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Hurrah, I replicated the bug with the lantern!
If you set your item delay up a bit (mine was at the default of 600) the lantern will move around in your pack, blocking the usage of other pots or items for a short period of time while the lantern flies around in your bag. Here's how to do it: Cast a spell, hold down your hotkey (linked to using the lantern) for a few seconds, then cast another spell. Sometimes the lantern will even disrupt the casting of the next spell.
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#15 (permalink) |
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This isn't really a bug... the lantern moves around due to the way runuo handles the lantern (placing it in your pack after you d-click it, it goes to a random place each time). It will sometimes mess up your spell because of the qay queuing works. When you do a bunch of items all at once it queues them in order to make sure they all get done (and you dont get the "You must wait to perform another action." message. You asked it to do all this lantern crap so its going to do it all. If you didn't want it to do that, you shouldn't have asked it to OR you should have used a hotkey to "clear the action queue" so it stops doing the crazy stuff you told it to do :-P)
Block Heal with poisoned does its best ot tell when you tried to cast a heal spell... BUT if you do other things that use targets while the spell is being cast (skills, potions, bandages, etc) then razor will not know which target was for the heal spell and which was for something else... THUS it will not function correctly. To my knowledge there is no better way other than looking for the client to say "cast this spell" and then looking for a target shortly there after (keeping in mind different servers have different delays and the decay can depend on lag) to tell when you are trying to heal. If you can think of a better way let me know. Also I think for every one of you who is sad that block heal if poisoned doesnt work 100% there is at least one hate message I have about how that feature ruined UO forever.
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Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
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