Go Back   RunUO - Ultima Online Emulation > RunUO > Utility Support > Razor: The Cutting Edge UO Assistant

Razor: The Cutting Edge UO Assistant Razor is an Assistant program (similar to the popular UOAssist) for player run Ultima Online shards.

Reply
 
Thread Tools Display Modes
Old 10-27-2006, 04:49 AM   #1 (permalink)
Newbie
 
Join Date: Mar 2006
Age: 23
Posts: 88
Default Razor Bug: Targetting Issue

Bug 1:There is a razor bug associated with last targeting players.

This bug is often encountered when trying to cast multiple spells and potions on your last target.

For example, you would encounter this bug when "alchemy dumping" on your last target. while casting the explosion spell and loading up an explosion potion, you would (quite often) encounter this bug where the explosion spell will not release on your target, even if clicking their health bars manually.

A quick way to fix this problem as a player, would be to acquire last target again via spell (magic arrow, harm, etc..) and it would temporarily fix until it occurs again.

Keep in the mind throughout the occurance of the bug and afterwerds, the last target has always been the same player, it would randomly glitch and would need to be restarted via spell cast. The actual last target has never changed.

This is not due to overly fast clicking of hotkeys or buttons, you can be doing it at a slow pace with no "spell already queued" messages or anyhting, but still encounter the issue.

I cannot re-create the bug on command, but it does happen often enough when doing the above alchemy+mage combo's on your target.

Again, the result of the bug is: when you cast explosion spell and explosion potion, you are not able to release your explosion spell with the targetting hand stuck and razor last target error messages popping up. You also are sometimes unable to switch back to your queued potion to throw as well, which leaves your explosion spell stuck at the targetting cursor and your explosion potion stuck counting down in your backpack due to razor last target issues.

Also, this has nothing to do with your last target player running or off-screening, as the lasttarget can be anywhere in your screen.

Another variatoin of this bug is getting the razor targetting error messages while running atfter your last target and trying to release a spell (explosion, ebolt, etc..) by either using the last target key. This I do not know how to recreate but I am sure it is associated with the bug listed above.


Bug 2:

A bug with restock agent.

At times this bug will occur when trying to restock from a container which is too far away. You will get the message indicating so, but the restock will continue to stay in queue and will restock once you approach the container, and will continue to restock every time you have -1 of whichever item you added to the agent from that specific chest (without any restock macros running ofcourse). I have had this a couple of times in which I had to redo my restock agent list.

I do not know how to recreate this on command as this is a more rare thing that has happend to me, even if I do stand far away from the targetted container.

(This is not neccesarily a bad thing, but I do not believe it is working as intended when it does occur.)

Bug 3:

Arm/dress bug:

When having 6-7 items added in the arm/dress list for your character, your items would often not be equipped and be caught in the delay queue, with only a few items being equipped and the rest being ignored. When this occurrs, you would have to hit the arm/dress key once again for it to finish the rest.

This happens quite often and is not neccesarily associated with server lag as it happens without any lag alot.

This bug is often triggered when hitting the arm/dress key with 6-7 items or more.

Account name: eve
Character name: Annok

Last edited by Annok; 10-27-2006 at 05:08 AM.
Annok is offline   Reply With Quote
Old 10-27-2006, 08:10 AM   #2 (permalink)
Administrator
 
Zippy's Avatar
 
Join Date: Aug 2002
Location: Baltimore, MD
Age: 25
Posts: 4,868
Default

#1: I'm not sure I understand what you are saying... but it sounds like you are basically trying to do 2 things at once. If you have an explosion spell target up and you click an explosion potion which gives you another target then the server will CANCEL your explosion spell target. Theres nothing Razor can do about this. You cannot do 2 things at once.

If this isn't what you mean, then you need to explain more (steps on how to get this to happen would be helpful).

#2:I'll look in to this once.

#3: Your Object delay is set too low. This should be 500+ping. When you have it set correctly this will never happen.
__________________
Zippy, Razor Creator and RunUO Core Developer
The RunUO Software Team

"Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal."
~The Cryptonomicon

Zippy is offline   Reply With Quote
Old 10-27-2006, 04:40 PM   #3 (permalink)
Newbie
 
Join Date: Mar 2006
Age: 23
Posts: 88
Default

Its not a matter of the server or game canceling anything, using alchemy+mage combo's works by many, its nothing special, the only problem is, it collides with razor's last target feature.

And Like I siad earlier, it happens alot with the alchemy+magery combo's but has nothing to do with it, as sometimes the last target bug will occur even when trying to cast 1 single spell (and nothing else) while tring to run after your last target, etc..

You keep getting the red last target razor error messages "target is not near, etc.." while the target is right there next to you and evne says "Last target" above their head.


*edit*Now that I think about it, this might actually be a bug with the "acquire last target" feature in razor, because it does often bug alot when you use this feature instead of actually casting a spell in-game to acquire it manually.

This might be rooted directly with the last target problems because in order to fix the problem, you often have to reselect your last target by casting a spell on them manually, instead of using the acquire last target feature.

This all roots back to Bug #1, its fairly complicated to explain because the whole last target feature is at fault here, most likely the acquire last target feature as well.

Last edited by Annok; 10-27-2006 at 04:49 PM.
Annok is offline   Reply With Quote
Old 10-27-2006, 06:20 PM   #4 (permalink)
Forum Master
 
Join Date: Aug 2005
Location: Portland OR
Age: 20
Posts: 6,040
Send a message via ICQ to Flipper Send a message via AIM to Flipper
Default

This is one part of the bug I was talking about in my thread (he explained it in more detail though). When you set last target with Razor, sometimes it will randomly stop targeting, and you will have to manually set someone to last target via a spell or a UO ability.

Also, sometimes in certain spots you will get an error that says "[something like last target not found] cannot target the ground" which appears randomly and makes it pretty easy to miss heals or miss dumps when you get this message =)
__________________

THERE IS NO SPOON
Flipper is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5