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| Razor: The Cutting Edge UO Assistant Razor is an Assistant program (similar to the popular UOAssist) for player run Ultima Online shards. |
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#1 (permalink) | |
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Forum Novice
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Quote:
1. Craft 14 items 2. Target a new sewingkit should I wear out my tool. I am running a macro with this loop in it, and it is not producing 14 items, whether or not I wear my kit out or not. Is there a solution for this?
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#2 (permalink) |
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Master of the Internet
Join Date: Oct 2005
Age: 45
Posts: 6,283
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What exactly is it doing? In the past with crafting macros I found that I could set it for x number and not get that number due to failures etc.
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#3 (permalink) |
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Forum Novice
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Well its a tailoring macro for crafting cloth items; I have 120 tailoring so this should not be a failure type of scenario.
I have plenty of cloth. I have adequite space in my backpack as far as stones or weight goes. I have the sewing supplies. The loop just is not putting out the right amount of items ![]()
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teh goat - die irl - equilibrium - demise wow yourmom flyff |
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#4 (permalink) |
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Master of the Internet
Join Date: Oct 2005
Age: 45
Posts: 6,283
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What amount is it adding?
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Why is it that I'm never as smart as I thought I was yesterday? My vast knowledge is only surpassed by my infinite ignorance. <TheOutkastDev> i might have to hire an assassin to killl mal so that i can jump in front of the bullet and piss on him |
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#5 (permalink) |
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Forum Novice
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Don't exactly know what you mean by this so let me break it down.
Before the loop I have a setup to determine what type of item to craft. Then it crafts this item (1 of them) and then enters the For 1 to 14 Loop It should add 14 items to my backpack. But I'm coming up with arbitrary numbers of items, like 10, 11, 13, etc. But not 14.
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teh goat - die irl - equilibrium - demise wow yourmom flyff |
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#6 (permalink) |
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Master of the Internet
Join Date: Oct 2005
Age: 45
Posts: 6,283
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If it's a random number, I don't know why, but I always thought that there was a chance of failure at any skill level (even if the menu said 100% etc).
You get no messages about success or failure at all?
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Why is it that I'm never as smart as I thought I was yesterday? My vast knowledge is only surpassed by my infinite ignorance. <TheOutkastDev> i might have to hire an assassin to killl mal so that i can jump in front of the bullet and piss on him |
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#8 (permalink) |
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Forum Newbie
Join Date: Dec 2005
Posts: 3
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The only thing that jumps out at me is the wait lines after crafting
Assistant.Macros.PauseAction|00:00:01 Bit of a long shot, but you might want to try making that pause 2 or 3 seconds, it could be looping a bit too quick and the gump may not be up when it passes through the loop on the next iteration. |
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#9 (permalink) |
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Forum Master
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i have found that 2.2 second pauses work a lot better
2.0 can - but sometimes barely miss and remember during system saves - it will be les also
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#11 (permalink) |
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Forum Novice
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Thanks for the replies everyone. I think I may have this problem all but licked.
I changed the pauses between the loops to 1.75, which worked fine on my desktop. I haven't tested on my laptop, but I imagine that I may need to change it to 2 - 2.2 when I'm working with my laptop. Thanks
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#12 (permalink) |
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Administrator
Join Date: Aug 2002
Location: Baltimore, MD
Age: 25
Posts: 4,868
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The entire point of "Wait for Gump" is that it will wait the minimum amount of time possible and still work every time.
Why would you not use "Wait for Gump" here?
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Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
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#13 (permalink) |
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Forum Master
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because the wait for gump does not always work and it goes into the time out wait and then restarts the macro then
the wait for target and wait for gump have always been buggy that way and just "hang" after a while
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#14 (permalink) |
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Forum Expert
Join Date: Nov 2003
Location: Illinois, USA
Age: 22
Posts: 2,911
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if thats the case you probably need to increase your Object Delay a bit
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#15 (permalink) |
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Forum Master
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well the delay is up to 10 seconds (or 12 - forget) - does not matter - you can see the gump come back up and razor just sits there doing nothing sometimes --- and then after a couple of sec - it does the time out deal
has done this as long as i can remember using razor - same with wait for target - folowed by absolute target, or target by types, etc - many times just hangs there so i stoped using the "wait for"s and used direct pauses
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