|
||
|
|||||||
| Razor: The Cutting Edge UO Assistant Razor is an Assistant program (similar to the popular UOAssist) for player run Ultima Online shards. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Forum Newbie
|
These have probably been said before but eh oh well.
1. Remove (If poisoned) to fix all the fuckers that use it for auto cure. I mean seriously there is little other uses for it. 2. Add in an option for the auto death screenshot to use all names before hand so you can see who and what has been killed. 3. Add another option to save auto death screenshot according to who/what was killed. (probably another not possible) 4. Not sure if possible, but make display counter for pouches show # of (trapped) instead of just total # of pouches. 5. A way for (target by relative location) on fail to bring back cursor again, or auto try up to 3 locations before failure. |
|
|
|
|
|
#2 (permalink) |
|
Administrator
Join Date: Aug 2002
Location: Baltimore, MD
Age: 25
Posts: 4,868
|
How can "Target Relative Location" fail?
__________________
Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
|
|
|
|
|
#3 (permalink) |
|
Newbie
Join Date: Jan 2007
Age: 20
Posts: 34
|
Just a couple of suggestions. For the built in auto heal/cure target self hotkeys (where it evals if ur dmged or pois and casts accordingly). Instead of having both cast regular cure, maybe you could adjust it so that greater heal casts arch cure instead. Its good for dp, and lp.
Also for pots, you could create a macro that when pressed auto chugs whatever is need. it evals if your pois. dmged or low on stam, and chugs the pot needed. |
|
|
|
|
|
#4 (permalink) |
|
Lurker
Join Date: Apr 2007
Posts: 3
|
Think this might be the best place to express some other suggestions:
1) It would be really nice to have a Button "Source" in the Macro-Tab to edit the macro-source directly. 2) The lists for the agents (buy,organize,restock) should be displayed as tables, which can be edit directly - the "Edit"-Button, especially for long lists, is quite ... lets say: boring ![]() 3) HotKey-Tab: Actually I would change the whole pattern: 3a) The order left-right of displlay-field and control-area shuold be top-bottom, so even longer text can be seen through the whole lenght of the window. 3b) Again a table would be nice. The HotKeys in the first column instead of in brackets at the end. 3c) Additionally to be able to sort by the HotKey (based on the letter first and the additional keys second) or Name and of course menu-based like it's now. 3d) Again editing directly in the table. (But of course,an Edit-Button would be neccessary, so the hotkeys won't be mixed up ![]() 4) The Buy-Agent should have the possibility to have a Hot-Bag - Kind of a combination of the Buy-Agent with the organize-Agent. Dennis Last edited by SnowOfIce; 10-26-2007 at 11:17 AM. |
|
|
|
|
|
#5 (permalink) |
|
Forum Master
|
target by relative location does fail if the map "z" location is way different than your z location
or if the map uses diff files for the area to see it happen go to a mountain area - on top of the mountain inc z by 15 - so above the mountains tile in some mining tiles freeze & patch them in go back on to them can mine by targeting the tiles themselves but if using relative location - says can not target what can not be seen can also be seen in the mines in the "minion" area outside of haven - relative does not work - because normaly ground is different there because of diff files that is why i suggested before a target by relative location 3d point in a previous thread origional suggestion thread: Suggestion
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) Last edited by Lord_Greywolf; 11-08-2007 at 12:38 PM. |
|
|
|
|
|
#7 (permalink) |
|
Forum Master
|
there is all ready a use item in hand (left & right hand options)
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
|
|
|
|
|
#8 (permalink) |
|
Forum Expert
Join Date: Apr 2007
Posts: 401
|
This is the only thing that I could possibly think of to add to this awesome program.. and Zippy i hope you see this sometime..
1. A Spell book function that: A. Makes it so that you cant accidently close a spell that is up. B. Makes it so you cant move them on your screen C. Once opened and set to razor, you can log another character and push a button that will open the same spells on another character. This would absolutly own.. just a quick note too. i've found that if you like to put color into the display bar at the top, and use to many colors, the things at the last start to disapear even if there is still room... i'll post a picture if you'd like. exuro halloween |
|
|
|
|
|
#11 (permalink) | |
|
Newbie
Join Date: Dec 2007
Age: 24
Posts: 77
|
Quote:
For ingame macros: Open up the folder C:\Program Files\Ultima Online\Desktop\<AcctName>\<Shardname>\<charname>\ for the character who's macros / desktop you would like to copy. The desktop.uos file stores postions of spell icons etc. The macros2d.txt file stores the keys you use for your macros copy these into the equivalent config folder for the character you wish to copy to if you want to set these as default, copy them into the C:\Program Files\Ultima Online\ folder. For razor macros: either go into the hotkeys sections and set up macros for each spell you like on the default profile. If you wish to have to opportunity to set up different profiles for different guys (ie different restock options etc) simply go to the C:\Program Files\Razor\Profiles and copy the defaul.xml file something like CharName.xml to make a new profile with the same options as your old profile |
|
|
|
|
|
|
#12 (permalink) | |
|
Forum Expert
|
Quote:
If you want your ping use a cmd prompt and ping the server On OSI servers you can use -ping |
|
|
|
|
|
|
#14 (permalink) |
|
Forum Expert
|
Your correct my bad. It is still not correct on runuo servers.
So what are your guys' ping now? - Page 2 - UOGamers Forums |
|
|
|
|
|
#15 (permalink) |
|
Administrator
Join Date: Aug 2002
Location: Baltimore, MD
Age: 25
Posts: 4,868
|
-ping is NOT an ICMP ping, it measures something completely different... it takes into account server load.
__________________
Zippy, Razor Creator and RunUO Core Developer The RunUO Software Team "Intuition, like a flash of lightning, lasts only for a second. It generally comes when one is tormented by a difficult decipherment and when one reviews in his mind the fruitless experiments already tried. Suddenly the light breaks through and one finds after a few minutes what previous days of labor were unable to reveal." ~The Cryptonomicon |
|
|
|
|
|
#16 (permalink) |
|
Lurker
Join Date: May 2008
Posts: 3
|
some ideas i had are
1) add if hidden to the menu, this will make stealth and ninjitsu much easier to macro 2) maybe add some if skill or if stat options in to so over night macros can accomplish multiple skills 3) dont know if this can be done but maybe add a goto in so like, if poisoned goto 1, is hits <= 50 goto 2 just to make macros run faster and more smoothly 4) also an option to make weapons reequip after mediation or casting (maybe just have it ask for a target weapon to reequip or just keep track of the one that unequipped) 5) adding in the dbl click feature to target npcs would also help for runuo servers with training npcs/golems 6) adding in the spell names for the custom spells like the druid spells since there widely used on runuo servers would also be helpful 7)my final suggestion is almost useless but would be nice, people with gaming keyboards such as the logitech G-15 with macro buttons ive noticed u can set a macro only to that key edit: ive also noticed some bugs after stoping a macro that included walking your character kinda bugs when walking, restarting uo fixs this though Last edited by darkbobert; 07-08-2008 at 03:24 AM. |
|
|
|
|
|
#17 (permalink) |
|
Forum Novice
Join Date: May 2006
Age: 37
Posts: 754
|
Skills : Set Lock At {60} for instance if the skill is moving up or down to lock it when it hits { }, for adjusting skills while AFK.
__________________
I Support Demise RP - RP Ring: administrator, Battle for Britain: game master, Vote Demise Daily! Invading Hordes: control region [ ] ( + ) Defenders of Britain: control region [A, B, C, D, E, F] The Demise IRC RP channel: /server irc.runuo.com /join #demise-rp uses Demise IRC Guidelines |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|