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Old 09-14-2003, 07:02 PM   #1 (permalink)
 
Join Date: Sep 2002
Posts: 29
Default Peacemaking after being attacked

Hi. I would like to see the peacemaking check done if you attack a pacified creature instead of just remain peaced.

I think that the OSI formula is doing the peacemaking check every hit against the skill of the bard that pacified the creature (but not allowing skill gain) . It could also increase 1 difficulty point per hit.

I think it's neccesary, and people could apport more feedback to tweak the formula until is equal to OSI. At it's current state, it's very exploitable and usually disabled (at least in the shard i play).

Keep up this great work.
Zeta
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Old 09-14-2003, 07:09 PM   #2 (permalink)
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I agree - right now, monsters remain peacemade and will just stand there and not fight back while the player kills them.
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Old 09-14-2003, 07:48 PM   #3 (permalink)
 
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:twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
I would also like to see this check implemented..

Malon.
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