|
||
|
|
#1 (permalink) |
|
Forum Novice
|
I would like to see that commands like [area or [group accept a Z modifier.
A little example: I'm building a house or whatever and stand in the first floor. Now I want to set the hue of the floortiles to 2224 or whatever. When I use [area set hue 2224 now everything above the first floor will be hued too. What I would like to do is [area set hue 2224 z 0 so it only colors items that are on Z-level 0. Maybe I'll try to do that by myself - but jsut a little suggestion! ![]() |
|
|
|
|
|
#2 (permalink) |
|
RunUO Developer/Demise Person
Join Date: Mar 2003
Location: California
Age: 20
Posts: 1,700
|
[area set hue 2224 where Item Z = 0
__________________
Andre Sayre, Core Developer The RunUO Software Team The day we are born is the day Death inches ever closer... E-mail: ASayre ( AT ) RunUO ( Dot ) c o m I'm as graceful as a gazelle galloping over glistening green grass with it's head on fire. |
|
|
|
|
|
#5 (permalink) |
|
bow before me.. or perish
|
Actually, both do work (= and ==). I would say use the == though, for consistency.
![]()
__________________
http://www.dominusexuro.com/ |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|