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Old 03-13-2004, 05:54 PM   #1 (permalink)
k0t
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Post Commands with Z modifier

I would like to see that commands like [area or [group accept a Z modifier.

A little example:
I'm building a house or whatever and stand in the first floor. Now I want to set the hue of the floortiles to 2224 or whatever. When I use [area set hue 2224 now everything above the first floor will be hued too.

What I would like to do is [area set hue 2224 z 0 so it only colors items that are on Z-level 0.

Maybe I'll try to do that by myself - but jsut a little suggestion!
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Old 03-13-2004, 09:43 PM   #2 (permalink)
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[area set hue 2224 where Item Z = 0
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Old 03-15-2004, 06:41 AM   #3 (permalink)
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lol - sorry - my fault!
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Old 03-15-2004, 07:44 AM   #4 (permalink)
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Quote:
Originally Posted by ASayre8
[area set hue 2224 where Item Z = 0
Nope,

[area set hue 2224 where item z == 0

^^
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Old 03-15-2004, 10:59 AM   #5 (permalink)
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Actually, both do work (= and ==). I would say use the == though, for consistency.
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