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Old 03-14-2004, 04:09 PM   #1 (permalink)
 
Join Date: Feb 2004
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Default Ethereal Mount Vendor

Summary:
A Vendor who sells Ethereal Mounts.

Description:
My first submission.

Installation:
Unzip these files in your Scripts/Customs/Mibiles Folder. The effects won't take place until you restart your server.

Once you isntall the files you type " [add ethydealer " to add the vendor to your shard.
You can edit the prices via the following lines in SBEthy.cs:
Code:
/*Example*/
Add( new GenericBuyInfo( "Ethereal Unicorn",typeof( EtherealUnicorn ), 300000, 20, 9678, 0 ) );
You can edit:
300000 which represents the price
and
20 which represents the amount of that particular Ethy to stock

You can edit their appearence too, but I'll let you figure that out. Hint: EthyDealer.cs
Attached Files
File Type: zip EthyDealer.zip (2.5 KB, 1078 views)
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Old 03-14-2004, 09:20 PM   #2 (permalink)
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Brother, this is a pretty good script for your first one. I like it.
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Old 03-16-2004, 09:23 AM   #3 (permalink)
 
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Cool

Quote:
Originally Posted by Almassey
Brother, this is a pretty good script for your first one. I like it.
Thanks for the comment Brother.
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Old 09-19-2004, 02:47 PM   #4 (permalink)
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Default Question

Hello,
I added an ethereal Hellsteed for the evil charcter types on my shard, and substituted it for the beatle... how or what do I have to change to have the pic of a hellsteed in the gump window instead of a beetle.

thanks
deryk

/*Ethy's*/
Add( new GenericBuyInfo( "Ethereal Unicorn",typeof( EtherealUnicorn ), 200000, 20, 9678, 0 ) );
Add( new GenericBuyInfo( "Ethereal Swamp Dragon",typeof( EtherealSwampDragon ), 200000, 20, 9753, 0 ) );
Add( new GenericBuyInfo( "Ethereal Ridgeback",typeof( EtherealRidgeback ), 200000, 20, 9749, 0 ) );
Add( new GenericBuyInfo( "Ethereal Ostard",typeof( EtherealOstard ), 200000, 20, 8501, 0 ) );
Add( new GenericBuyInfo( "Ethereal Llama",typeof( EtherealLlama ), 200000, 20, 8438, 0 ) );
Add( new GenericBuyInfo( "Ethereal Kirin",typeof( EtherealKirin ), 200000, 20, 9632, 0 ) );
Add( new GenericBuyInfo( "Ethereal Horse",typeof( EtherealHorse ), 200000, 20, 8413, 0 ) );
Add( new GenericBuyInfo( "Ethereal Hellsteed",typeof( EtherealHellsteed ), 200000, 20, 9743, 0 ) );
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Old 09-20-2004, 03:31 AM   #5 (permalink)
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Add( new GenericBuyInfo( "Ethereal Hellsteed",typeof( EtherealHellsteed ), 200000, 20, 9743, 0 ) );


Change red to the item id number of the hellsteed and the blue to the hue number, 0 being defualt.
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Old 09-20-2004, 05:13 AM   #6 (permalink)
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Thumbs up sweet... thanks

Thank you... I get confused with the hexadecimals... I was wondering if that 3rd set of numbers was calling out the item ID but when I looked it up I saw the hexa number and got confused.

thanks again

deryk
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Old 09-29-2004, 10:42 PM   #7 (permalink)
 
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i think inside uo would show you the 4 digit number you need. i dont have it installed to check but from what i rememer it shows you hex and 4 digit. worth a shot.
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Old 10-01-2004, 01:21 PM   #8 (permalink)
 
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Thumbs up Really Good

hey thanx its a good script it will help balance the economy in my shard thanx!
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