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#1 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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Summary:
Orc Scout, Orc Chopper and orc bow. Description: Orc scout that teleports away and hides, bandages himself, moves using stealth and reappears and instantly attacks an approaching player if hes regained his health ( from healing himself whilst still hidden.) Players will hear footsteps when they approach a hidden orc scout. The footsteps grow louder the closer you are.. Orc chopper uses whirlwind attack and has been scripted to carry an evil orc helm. I have made an Evil Orc helm but i havent added it since it is not been finished - (will do it when i get time), the one i made increases str but reduces int and dex when it should be only the highest of the 2.. I cannot take the credit for the orc bow, although it wouldnt have been hard to script, i simply added repond. Installation: Drop into scripts folder Update: Bug found when orc scout is poisoned.. fix is on the bottom of this page, and also in this thread is an update that makes the scout reveal hidden players - as per osi |
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#2 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,817
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Is everyone and their grandmother releasing this lately? O_o
In the last two days there've been three scouts and two choppers released here and in the Subscriber section ![]()
__________________
psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#4 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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Hmm , i wasnt aware that anyone had scripted this.. since i dont have access to subscriber forum. But i did a search on orc scout and couldnt find one.
![]() ive been after one for ages, couldnt find it so i scripted it. id be interested to see the other scripts... |
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#6 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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Not my version... lol, i scripted this.. can u link me to the one that already exists?
EDIT.. Just seen one mebane was working on but the scout does not stealth, or use bandages. it cheats with auto heal. Plus his scout wont ambush you from hidden when its at full health... nor do you hear footsteps of the scout when u get near him when hes hidden.. AND his still attacks when your wearin an orc mask Now tell me this is an old script ![]() |
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#7 (permalink) |
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Not a lurker
Join Date: Jan 2004
Location: Kentucky
Age: 33
Posts: 1,213
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I've never seen a correctly working Scout before either. This one is not exactly OSI correct, but it works. I released the ones in subscribers, but still lacking a lot of infor on the orc bow to make it OSI correct.
__________________
Ilshenar ChampionSpawn Generator OSI Clone World Spawn files for MegaSpawner. Current spawn files available: Malas Ilshenar |
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#8 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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Yeah i agree, i tried making this scout work as much like osi as possible in its actions. The only feature he is missing ( according to the old info on stratics ) is that hes meant to reveal hidden players near him.
The orc scout bow from memory on osi was repond, although i had one pre aos it never actually showed repond on the bow. Also im thinking of making a fake orc bow which crumbles when you try to pick it up. Then can make the loot spawn either the real bow or the broken one. |
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#9 (permalink) |
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Not a lurker
Join Date: Jan 2004
Location: Kentucky
Age: 33
Posts: 1,213
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The reveal hidden is pretty simple, detect mobiles in range and set the mobiles Hidden = false; Make sure to check access level so they don't reveal staff. I'm not sure, but does anyone know if the bow needs repaired before use?
__________________
Ilshenar ChampionSpawn Generator OSI Clone World Spawn files for MegaSpawner. Current spawn files available: Malas Ilshenar |
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#10 (permalink) |
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can you give me more details about this bag thing that carries the bow plus any hue or name to it? also give me the name of the tool used to repair the bow and anything else the tool can be used on and what it does? i would love to finish this script for my server
__________________
http://circleofstones.ophix.com/ |
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#13 (permalink) |
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Newbie
Join Date: Apr 2004
Age: 34
Posts: 77
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Has anyone else noticed when you cast poison or use the poison ability on this orc scout it crashes the server.. Here is the crash log..
Server Crash Report =================== Operating System: Microsoft Windows NT 5.1.2600.0 .NET Framework: 1.1.4322.573 Time: 5/30/2004 7:23:33 PM Mobiles: 3162 Items: 96200 Clients: - Count: 1 + 209.76.222.143: (account = GMAdam) (mobile = 0x16 'Jah') Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Server.Mobiles.OrcScout.OnDamage(Int32 amount, Mobile m, Boolean willKill) at Server.Mobile.Damage(Int32 amount, Mobile from) at Server.Mobiles.BaseCreature.Damage(Int32 amount, Mobile from) at Server.AOS.Damage(Mobile m, Mobile from, Int32 damage, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy, Boolean keepAlive) at Server.AOS.Damage(Mobile m, Mobile from, Int32 damage, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy) at Server.AOS.Damage(Mobile m, Int32 damage, Int32 phys, Int32 fire, Int32 cold, Int32 pois, Int32 nrgy) at Server.PoisonTimer.OnTick() at Server.Timer.Slice() at Server.Core.Main(String[] args) Other than that he seems to work great. I added archery skill and uped his vet. Then I also made orc bow drop 1-10 instead of every time.. No idea how to fix the poison bug any help? |
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#14 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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This will stop the crash
replace Code:
public override void OnDamage( int amount, Mobile m, bool willKill )
{
if ( m.Hits < ( m.HitsMax - 10) && m_Bandage == false && m.Hidden == false )
Code:
public override void OnDamage( int amount, Mobile m, bool willKill )
{
if ( this.Hits < ( this.HitsMax - 10) && m_Bandage == false && this.Hidden == false )[
Sorry for the shard crash... |
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#17 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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Code:
public override void OnThink()
{
foreach ( Mobile n in this.GetMobilesInRange( 5 ) )
{
if ( n is PlayerMobile && n.AccessLevel==AccessLevel.Player )
{
n.Hidden = false;
}
}
if ( !m_HasTeleportedAway && Hits < (HitsMax / 2) && Poisoned == false )
add the code in bold to the orc scout for him to reveal hidden players. |
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#21 (permalink) |
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Forum Expert
Join Date: Mar 2003
Location: England
Age: 35
Posts: 986
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Not a great deal, just that when equiped it increases str like its supposed to, but it decreases int AND dex when it should only decrease the highest one of the 2. Not a big issue , just aint got round to fixing it
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