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#1 (permalink) |
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Forum Expert
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Summary:
Ethereals That includes an Ethereal Steed Description: Added Ethereal Steed that looks like Skeletal Steed. [Add etherealsteed Installation: Replace Current Ethereals.cs UPDATED! Added Ethereal Frenzied Ostard and Ethereal Drake. Note: You'll need the Drake patch to see the Drake! Replace current Ethereals.cs |
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#2 (permalink) |
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Forum Expert
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you can make an ethy anything really thats mountable, excpt the no image baby dragon or mountable polor bear just need the gump pic there, i got a nightmare, skellysteed, and a few others, dont reallt need an external cs file just edit the main ethy cs file , also there is a way to make them glow aswell too.
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#4 (permalink) | |
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Super Newb Moderator
Join Date: Jan 2004
Location: East Coast
Age: 34
Posts: 638
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Quote:
You can make Ethy Polarbear and Drake. I have done it, But you need to patch files from one of the posts on this site to make them show up. (only works with 2d though) |
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#5 (permalink) | |
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God of Pandora
Join Date: Jun 2003
Location: Gainesville GA
Age: 31
Posts: 2,000
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Quote:
__________________
The Den of KillerBeeZ...Kender's Komments, uncensored commentary from the Kender. Plus anything else the Kender might have in his pouches.
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#6 (permalink) | |
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Join Date: Jun 2003
Location: Third Rock from the sun ( Europe, Portugal )
Posts: 108
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Quote:
Code:
AddItem( new LightSource() );
}
public override bool TreasureMapLevel{ get{ return 2; } } //Ignore this line.. its just to point out where the glowing bit should be inserted at...
A word of advice, on beta 36 & 1.0 rc0 this line is known to crash player clients, when more than 1 of the glowing npcs are on-screen ( usually "critical mass" is like 3 glowing monsters ). Dunno if thats a bug or "feature".. or something else to do with the local clients ( verfied on runuo beta 36 and runuo 1.0 rc0 with the following clients: 2D at patching: 4.0.2a ( patch 20 ) - AoS 2D at patching: 4.0.2b ( patch 21 ) - AoS Basically test it carefully you may get nice looking npcs... but they crash both staff and payers alike when this is on the script. |
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#7 (permalink) | |
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God of Pandora
Join Date: Jun 2003
Location: Gainesville GA
Age: 31
Posts: 2,000
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Quote:
__________________
The Den of KillerBeeZ...Kender's Komments, uncensored commentary from the Kender. Plus anything else the Kender might have in his pouches.
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#10 (permalink) | |
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God of Pandora
Join Date: Jun 2003
Location: Gainesville GA
Age: 31
Posts: 2,000
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Quote:
as for the patch and uploading it to the client, thats explained fully in the FAQs at www.UOGateway.com
__________________
The Den of KillerBeeZ...Kender's Komments, uncensored commentary from the Kender. Plus anything else the Kender might have in his pouches.
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#12 (permalink) | |
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God of Pandora
Join Date: Jun 2003
Location: Gainesville GA
Age: 31
Posts: 2,000
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Quote:
the command [genboxdata then look in your RunUO directory for the folder "the box" and copy the file listed "BoxData.xml" to the Pandora's Box data directory, by default that would be either c:/program files/planet telex/pandoras box/data or c:/program files/pandoras box/data then restart pandora's box
__________________
The Den of KillerBeeZ...Kender's Komments, uncensored commentary from the Kender. Plus anything else the Kender might have in his pouches.
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