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#1 (permalink) |
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Forum Newbie
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Summary:
My first quest... It has a Monster that drop an item that you bring to a stone that open a gump and you choose your reward Description: Installation: You drop this in custom folder in a folder named "Wyrm Soul Quest" |
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#2 (permalink) |
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Join Date: Apr 2004
Age: 26
Posts: 33
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yea good script!
but one is not correct! in WyrmSoulBow.cs is a problem! because you get the bow but you cant hold it! al little bugfix is between DexRequirement = 35; and LootType = LootType.Blessed; only this text Layer = Layer.TwoHanded; and now you get the weapon and you can hold and use it! |
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#3 (permalink) | ||
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Forum Expert
Join Date: Mar 2004
Location: NorthCentral IL, USA
Age: 35
Posts: 3,848
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Quote:
very simple, very straight forward. Would make it possible for others to make small quests based off of your quest. I saw on someone elses shard a "QuestMaster" who had multiple different quests available. I thought about imitating this, but i suck at gumps. But I think I can imitate this with context menus and verbal responces. but I need to work on other things first.
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Quote:
Just a Simple Staff Tool You can leave me messages. Ernest Gary Gygax - Quote "I would like the world to remember me as the guy who really enjoyed playing games and sharing his knowledge and his fun pastimes with everybody else." |
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#6 (permalink) |
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Master of the Internet
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wow your dumb, this script was released back during beta 36 or earlier, majority of scripts in the archive dont work THAT IS WHY THEY ARE IN THE ARCHIVE
you cant complain about a script that doesnt work when it was released over a year old and located in the archive |
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#7 (permalink) | |
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Forum Expert
Join Date: Oct 2003
Location: Minnesota... somewhere in the boonies
Age: 29
Posts: 1,171
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Quote:
.If you have a problem with something, how about you ask for help before bitching at them?
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Signatures are tools of the devil... |
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