|
||
|
|||||||
| RunUO Post Archive The Archvie |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Join Date: May 2004
Age: 31
Posts: 37
|
Summary:
The topic of creating ridable drakes and polar bears has been covered many times by numerous posters, yet I was unable to locate all of the information required to complete this from any one thread. Therefore I decided to post this myself with everything needed to create them for your shard. Description: Scripts included: RidableDrake.cs RidablePolarBear.cs PackDrake.cs Ethereals.cs New ethereals inlcude: Drake, Polar Bear, and Hellsteed. Installation: In order to view the correct animations for the Ridable drakes, polar bears, and the new drake/polarbear ethereals you must download and have players patch the verdata.mul and tiledata.mul. Replace Ethereals.cs script located in \Scripts\Mobiles\Animals\Mounts with the Ethereals.cs script below. Save RidableDrake.cs, RidablePolarBear.cs, PackDrake.cs in your Custom folder. Download the tiledata.mul and verdata.mul files from the following URLs: Tiledata file in .rar format Verdata file in .rar format Usage: Add spawns for custom drakes and polarbears. [add EtherealDrake [add EtherealPolarBear [add EtherealHellsteed Enjoy! |
|
|
|
|
#2 (permalink) |
|
Account Terminated
Join Date: Apr 2004
Location: Titusville PA
Age: 26
Posts: 975
|
Ok ive never had to use a new verdata or tiledata or any other replacement file like custom maps an shit i was avoiding that cuz i dont want ppl to have to patch to play my shard but that is mostly just for mules now do i just replace my existing ver and tiledatas with these? also if a script requires special tile and verdata like say the cards for the gambling npc how would i use both can i combine the m somehow?
|
|
|
|
|
#3 (permalink) | |
|
Join Date: May 2004
Age: 31
Posts: 37
|
Quote:
Hope that helps. |
|
|
|
|
|
#4 (permalink) |
|
Join Date: Aug 2004
Age: 23
Posts: 13
|
I seem to be the only one struggling with this but I tried to extract the .rar files using WinRAR but it comes up with an error reading 'unexpected method'. any ideas as to how I can get round this, I have already used about 3 different download sources. thanks...
|
|
|
|
|
#8 (permalink) |
|
Join Date: Aug 2004
Age: 34
Posts: 31
|
this file TileData.mul & Verdata.mul are for patching your shard.
tile data is found in your UO2d folder, verdata well thats another storie. I suggest NOT messing with, unless u know what u are doing, in 2D folder.cause if u do change original game files, this could effect ANY shard u go to. Just my oppionion ![]() |
|
|
|
|
#12 (permalink) |
|
you need to make a website and post the files in there. there are some free sites that you can get with only a little information. some are:
www.freewebs.com www.webspawner.com personally i recommend free webs because its the easiest. when you finally get your site and put the files on there just put a link to each of the files on your uog, and keep the patch version as 1. hope that helps.
__________________
"A wizard is never late, nor is he early, he arrives EXACTLY when he means to."-Gandalf The Grey. |
|
|
|
|
|
#15 (permalink) |
|
Join Date: Dec 2003
Posts: 17
|
ok i know u stick the files on a website i use freewebs.combut when i get it on there it ask me if i want to make the item as a desktopitem i ckick yes the it give me a web thang that lookes all fuked up but i use it them i place it in the patch thang in uogateway.com for my shard it dont work it says somthing like couldnt find the patch file or somthing like that any help would be nice ty
![]() |
|
|
|
|
#16 (permalink) | |
|
Join Date: Aug 2004
Age: 27
Posts: 14
|
Quote:
|
|
|
|
|
|
#18 (permalink) |
|
ok when you download each file and you extract them you get a folder called verdata, tiledata. and hues. Each of these are in a folder. what you have to do is take the files out of their folders and make a .rar archive off of the files themselves. That way uogateway sees the files aqs .MUL files extracts them and applies the patches you want. UO Gateway doesn't see past folders although thed fdiles it is looking for are there. Hope i didn't confuse you more .
![]() |
|
|
|
|
|
#22 (permalink) | |
|
Forum Novice
Join Date: Jun 2004
Age: 37
Posts: 186
|
Quote:
__________________
Varkasal ......... Admin of Forgotten World A RunUO Server |
|
|
|
|
|
#23 (permalink) | |
|
Quote:
|
||
|
|
|
|
#24 (permalink) | |
|
Soul of Darkness
|
Quote:
__________________
You never learn, do you? This wasn't about you, this was never about you. And you fall for it every single time! It must be bunnies...or maybe midgets. |
|
|
|
|
|
#25 (permalink) |
|
Newbie
Join Date: Jun 2004
Age: 31
Posts: 54
|
ok, i followed all the instructions in the readme files.......
im getting an error while loading a saved ovject -Type: Server.Mobiles.Drake -Serial: 0x00000931 Delete the object? (y/n) any ideas? & why is it you programmers & scripter ppl cant come up with a drag & drop file......id pay for it so i dont get miagraines trying to find a verdata in my folders on my computer...... ![]() |
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|