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Old 09-05-2004, 06:44 AM   #1 (permalink)
Jimbot
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Talking Email Collector 2.0!

Hey i hope you all like this it's a gump that pops up when a person makes a new player!

It has several features if a player needs to change his email then they just say [UpdateEmail and then it write the email to a tag in [admin
it also has a privacy policay and you can change weather players can close it or not you can change the privacy policy in emailcollector.cs along with some of the other things just look at it it's eas to figure out even for noobs

please tell me if you like it and post if ya need help!

this is 2.0 because there was a beta then a final then another final with more feature and that was treaked by for the public release!
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File Type: zip EmailCollector2.0.zip (2.7 KB, 236 views)
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Old 09-06-2004, 12:31 AM   #2 (permalink)
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Doesn't anyone have something to say about my script?
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Old 09-06-2004, 12:32 AM   #3 (permalink)
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Hahaha
It's a pretty cool script man, maybe everyone is in shock of how cool it is and can't think of anything to say?
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Old 09-06-2004, 12:36 AM   #4 (permalink)
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Talking

lol nice one (unless your sarcastic that would be so crual)
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Old 09-06-2004, 12:58 AM   #5 (permalink)
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Talking ^_^

Nah, I'm serious; It's a pretty cool script. I just like to take scripts apart and learn from them though, so I'm not using it for it's actual purpose. oh well, I'm off to bed.
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Old 09-06-2004, 03:53 AM   #6 (permalink)
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kewl script.....good thing to have

haven't tested yet, but is there a way to apply this to work with current characters??
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Old 09-06-2004, 04:25 AM   #7 (permalink)
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Well just tell your players too use the [UpdateEmail command and it'll bring up the Email Collector Gump and be like if they where just registering also to Update there email if they got a new one they use that command
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Old 09-06-2004, 06:35 PM   #8 (permalink)
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Unhappy I hate this!

Don't ya hate it when ppl post right after you and noone sees your post?
i do!
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Old 09-06-2004, 07:31 PM   #9 (permalink)
 
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LOl sure would have been nice if you published it just 2 days erlier so I could use it as well... now we use one with a veryugly gump ^^
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Old 09-07-2004, 05:15 AM   #10 (permalink)
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why not switch?

also where did ya get your script?

also thanks for posting here i'm glad ya did lol
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Old 09-08-2004, 11:50 PM   #11 (permalink)
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Old 09-09-2004, 12:49 AM   #12 (permalink)
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lol
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Old 09-09-2004, 01:12 AM   #13 (permalink)
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Sorry didnt read the read me just the post.. my bad.

Ronin
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Old 09-11-2005, 11:46 AM   #14 (permalink)
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Default Wow!

Hey, I've been looking all over RunUO for something like this. Thanks for posting it! I'll try it out.

One question though: You say it pops up an E-Mail gump when players create a new account.... I've been running my shard for almost a year without something like this, and already have over 500 accounts. Does this thing pop up the E-Mail gump thing when players who already have accounts log in who haven't entered an E-Mail address? If not, how can I make it do this?

Thanks,
Sean
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Old 09-11-2005, 12:29 PM   #15 (permalink)
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first id like to thank you for your hard work on necroing a year old post, we appreciate it

2nd, the author of this script is far gone (notice the n/a on his post count)

dont post in the archives, they are here for refrence only
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Old 09-11-2005, 12:43 PM   #16 (permalink)
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Quote:
Originally Posted by seanandre
Hey, I've been looking all over RunUO for something like this. Thanks for posting it! I'll try it out.

One question though: You say it pops up an E-Mail gump when players create a new account.... I've been running my shard for almost a year without something like this, and already have over 500 accounts. Does this thing pop up the E-Mail gump thing when players who already have accounts log in who haven't entered an E-Mail address? If not, how can I make it do this?

Thanks,
Sean

Sure add support to it, if its not already there, but don't ask us for help with this buggy ass script.

Why is it buggy ass: because its an entire year old without any updates and the author was deleted and will never be able to help you with his buggy ass script.
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Old 09-11-2005, 01:32 PM   #17 (permalink)
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In the TOS script I have that collects player email addresses, it uses a login event to check if that field is blank:


Code:
        public static void Initialize() 
        { 
            EventSink.Login += new LoginEventHandler( TOS_Login ); //Checks if the account needs the TOS.
...
And then TOS_Login does this:

Code:
        public static void TOS_Login( LoginEventArgs args )
        {
            Mobile m = args.Mobile; 
            Account acct=(Account)m.Account; 
            bool agreed = Convert.ToBoolean( acct.GetTag("TOSAgreed") ); // See if the player has already read and agreed to the TOS.
            if ( !agreed ) 
            { 
                m.SendMessage( String.Format( "Please read the TOS. Type '{0}tos' to review and agree to it.", Server.Commands.CommandPrefix ) );

        //        m.CantWalk = true;    // These are set so that they can read the TOS
        //        m.Squelched = true;   // Uninterupted until they complete the form.
        //        m.Hidden = true;      // ----------------------------------------- 
        //        m.SendGump( new TosGumpOne(false) ); // Display the TOS gump
            } 
            else
            {
                m.SendMessage( String.Format( "You have read and agreed to the TOS. Please type '{0}readtos' to review it.", Server.Commands.CommandPrefix ) );
            } 
        }


Please note this is NOT plug-n-play or drag-n-drop or anything-n-anything with THIS script, but you can probably modify it to work with this one by changing it to check the appropriate account tag and send the appropriate gump if it's not set.
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