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Old 09-13-2004, 05:27 PM   #26 (permalink)
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Seems a cool idea, but wouldnt it be more realistic if you had to be at your house when u send and receive mail.

If no house, then u can grab your mail say at brit bank...

Otherwise this system could be abused

Just a thought
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Old 09-13-2004, 07:51 PM   #27 (permalink)
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hey Cmajor that script you said would take away to ability to send containors dosnt work
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Old 09-13-2004, 08:35 PM   #28 (permalink)
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AWESOME Script works just great !! Ty and keep em comin!
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Old 09-13-2004, 08:50 PM   #29 (permalink)
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ok i redid the post office box gump i like it its realy simple and easy to use im thinking of changing a few more things if i do plan on it ill post an update


Post Office
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Old 09-13-2004, 11:51 PM   #30 (permalink)
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Quote:
Originally Posted by Draxus
Well, after I right-click out of the letter, after its been read.. and I reopen it. Its Empty. Totally blank
I even tried sending it with the Post stone then reopening it.. and it still goes blank after I try to read it a second time
Try the new updated scripts and see if this fixes your problem. Sorry about that.
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Old 09-14-2004, 07:21 AM   #31 (permalink)
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I'm having the same problem as Draxus...letter doesn't seem to go anywhere and when I reopen it all text is gone. Also when I use the post office stone I get a message saying "You did not specify a person to send to" when I clearly did. This did not happen with the previous version, only with the latest update. All in all this is a great script and very useful, now just need to iron out the hicks.
Questions:
1) Why is there a send button on the letter when it clearly does not send since you need the post office stone to send the letters?
2) Instead of "post office" why not call the stone "mail box"?
3) what exactly is the function of the address book other then to store peoples names as I haven't seen either the letter or the post office store request anything from it? Maybe I'm mistaken on this one...
Anyway, keep up the good work.
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Old 09-14-2004, 07:32 AM   #32 (permalink)
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Quote:
having the same problem as Draxus...letter doesn't seem to go anywhere and when I reopen it all text is gone. Also when I use the post office stone I get a message saying "You did not specify a person to send to" when I clearly did. This did not happen with the previous version, only with the latest update. All in all this is a great script and very useful, now just need to iron out the hicks.

I'm also seeing the text dissappear when you close the letter. Not quite sure why this is happening. I would love for my players to be able to keep their letters. Any help you can offer would be extremely welcome.

*Edit*
Ok, I think I am seeing the problem now. If I create the letter, click "Send" and then reopen it, and click close, send or right click on it, the message goes away and I end up sending a blank letter. So the problem is before the message gets sent. Once it is received by the recipient, I can open and close it all day long without problems.

Ghosthunter.
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Old 09-14-2004, 08:38 AM   #33 (permalink)
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Ok, after reading the last couple of posts I believe I know where the problem lies. The wording on the letter gump is a little off. If you right click to close out of the letter it will not save any changes. I have changed the text from Send to Done as that is what I had it originally say. It was never meant to be sent without using the postoffice stone.

As for why I named it post office instead of mailbox... A post office provides the service of sending mail, a mailbox stores that mail. Since the items are deposited in your bankbox, the post office does not store anything.

Also, with the Post Office Gump, i forgot to mention in my updates that I had added a button to pick the names out of your address book that you want to send to. I changed the wording on the post office gump to reflect this and hopefully this will solve the confusion for this as well.

Let me know if any other problems are found.
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Old 09-14-2004, 08:43 AM   #34 (permalink)
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Sweet! Thank dude!

Just wanted to tell you that I love this feature. My players haven't had a chance to fool with it yet, but I've prepped them and they're really excited about it. Keep up the good work!

Ghosthunter
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Old 09-14-2004, 09:14 AM   #35 (permalink)
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Thanks fo rthe super fast fix to a great script. Works great now! Keep on scripting...looking forward to more stuff from you.
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Old 09-14-2004, 10:13 PM   #36 (permalink)
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One thing...since I imagine you will be updating this great script and adding to it, would you consider adding a version number to it? PostOffice v1.0.zip would make it easier to identify as being a newer version than just plain PostOffice.zip.
This would be a great thing for scripters to do as well as adding a short readme in the zip. Some people archive and may not want to search for the corresponding webpage every time they forget what needs to be done. Kudos to those who already do.
Anyway, keep on scripting...great stuff!
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Old 09-15-2004, 09:25 AM   #37 (permalink)
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One last thing...everyone on my shard is reporting receiving blank "letter". Any reason why that would be? the letters themselves don't say "a letter from XXXX" like they used to. odd.
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Old 09-15-2004, 09:34 AM   #38 (permalink)
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I'm also still seeing the same problem. I reported it earlier in a post above:

Quote:
I'm also seeing the text dissappear when you close the letter. Not quite sure why this is happening. I would love for my players to be able to keep their letters. Any help you can offer would be extremely welcome.

*Edit*
Ok, I think I am seeing the problem now. If I create the letter, click "Send" and then reopen it, and click close, send or right click on it, the message goes away and I end up sending a blank letter. So the problem is before the message gets sent. Once it is received by the recipient, I can open and close it all day long without problems.

I believe that if you "doube check" your letter before you send it, you will end up sending a blank letter. I haven't had time to look into the script, but it almost acts like the object is being destroyed before it sends.

Ghosthunter
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Old 09-15-2004, 09:45 AM   #39 (permalink)
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no double clicking on the part of the senders....but you do need to d-click it to read the letter, and letters always are blank. something is obviously not quite right somewhere. this sucks because people like it so much that i'm pressured to no end.
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Old 09-15-2004, 11:12 AM   #40 (permalink)
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Seems to be some confusion here. Here are the exact steps that need to be taken for the letters to work correctly:

1. Double Click the letter.
2. Enter Name for recipient (To field)
3. Enter message.
4. Click done.
5. Go to post office.
6. Choose who to send it too from address book.
7. Click send item.
8. Person who receives it should double click to read.

if, at any time before step 4, you right click or click cancel, you will lose the message and it will still say "a letter" as the name.

Have you verified with your players that these are the steps they are following?
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Old 09-15-2004, 11:57 AM   #41 (permalink)
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Quote:
Originally Posted by Tarkan
no double clicking on the part of the senders....but you do need to d-click it to read the letter, and letters always are blank. something is obviously not quite right somewhere. this sucks because people like it so much that i'm pressured to no end.
Ok, thanks for making me take a closer look at this. I figured out what the problem was and I fixed it. Download the new zip file and let me know if you find any more bugs.
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Old 09-17-2004, 07:24 PM   #42 (permalink)
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Default Seems nice but cant try?!?

i keep getting these errors;

- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 97, column 20) No overload for method 'PostOfficeGump' takes '3' argumen
ts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 104, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 111, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 118, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 125, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 131, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 139, column 17) No overload for method 'PostOfficeGump' takes '3' argume
nts
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.

seems all the case arguments need three? I downloaded your lastest one.
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Old 09-18-2004, 12:45 PM   #43 (permalink)
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Quote:
Originally Posted by manofwar
i keep getting these errors;

- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 97, column 20) No overload for method 'PostOfficeGump' takes '3' argumen
ts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 104, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 111, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 118, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 125, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 131, column 20) No overload for method 'PostOfficeGump' takes '3' argume
nts
- Error: Scripts\TestScripts\post office stuff\PostOffice\SendToGump.cs: CS1501
: (line 139, column 17) No overload for method 'PostOfficeGump' takes '3' argume
nts
Scripts: One or more scripts failed to compile or no script files were found.
- Press return to exit, or R to try again.

seems all the case arguments need three? I downloaded your lastest one.
When you extracted the files did you overwrite them all? several changes have been made to each file. Unzip them and make sure they are all updated and try again.
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Old 09-18-2004, 02:38 PM   #44 (permalink)
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ok redownloaded and it is working now thanks!
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Old 09-30-2004, 01:16 PM   #45 (permalink)
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fantastic script man!!! great job...
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Old 10-03-2004, 07:47 AM   #46 (permalink)
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Nice !!! Thxs a lot
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Old 10-03-2004, 10:09 AM   #47 (permalink)
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fine idea. Thank You for Sharing it...
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Old 10-03-2004, 11:17 PM   #48 (permalink)
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I just made an SBMailman to go with this script for my shard, I am sharing it in submissions.

SBMailMan


Thanks Raisor for the idea!

Great script too!
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Old 10-03-2004, 11:38 PM   #49 (permalink)
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Quote:
Originally Posted by SphericalSolaris
Thanks Raisor for the idea!

Great script too!
You're welcome. Funny that someone should post in this thread to! I have updated my Post Office script to include a Mail Box for items to be delivered to. Please download the new version and overwrite all of the other files. See original post for a list of changes and code to add to get this to work fully.

Enjoy!
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Old 10-05-2004, 04:05 PM   #50 (permalink)
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fine idea. Thanks for sharing your work.
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