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Old 09-14-2004, 04:47 PM   #1 (permalink)
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Default KidUO

Well this will probally get me burned at the stake. This script serves no great purpose but I found it funny and thought I'd share it. KidUO is a trashtalking npc that shoots one liners at you. With twentyfive cliches in his verbal arsenal, you'll be glad to kill him. Viewer discretion is advised considering his wide knowledge of four letter words. Just throw the script into your custom folder and let the verbal assault begin.
Attached Files
File Type: zip KidUO.zip (2.0 KB, 389 views)
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"If you want to build a ship, don't herd people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea." --Antoine de Saint-Exupery
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Old 09-15-2004, 01:13 AM   #2 (permalink)
 
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Default Lol

Lame, yes.
Funny, yes.

I love scripts like this. Hehe
They add to the game in interesting ways. It's always fun to watch players when they confront new things like this for the first time.
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Old 09-15-2004, 02:31 AM   #3 (permalink)
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Default thanks

thanks for the nice words... if only everyone felt that way, lol
some felt the need to screw my rep points...but i dont care..to whoever gave me neg rep thanks I appreciate the fact that i upset u enough to take the time to give me bad rep
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"If you want to build a ship, don't herd people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea." --Antoine de Saint-Exupery
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Old 09-15-2004, 05:18 AM   #4 (permalink)
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Quote:
Originally Posted by Suffering
thanks for the nice words... if only everyone felt that way, lol
some felt the need to screw my rep points...but i dont care..to whoever gave me neg rep thanks I appreciate the fact that i upset u enough to take the time to give me bad rep
Hahahaaha right on man ppl are babies about shit sometimes but i like this its funny as hell it give satisfaction in killing his ass :] then if a newb dies he is pissed cuz it talked shit on him while killing him hahaha too funny great script man i love it.
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Old 09-15-2004, 06:33 AM   #5 (permalink)
 
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Talking This Rules!

Gwaahahhahahahah
This script rules! lol I love it!
Bravo Suffering this is awesome
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Old 09-17-2004, 03:36 PM   #6 (permalink)
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NM..... Thanks for the positive rep points to those that gave me some ( I'm assuming for the scripting effort)

Maybe I'm just a sensitive chic ...
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"If you want to build a ship, don't herd people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea." --Antoine de Saint-Exupery
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Old 09-17-2004, 04:51 PM   #7 (permalink)
 
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looks good
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Old 09-19-2004, 03:54 AM   #8 (permalink)
 
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Talking Like The KID

I really like the Kid once i got the idea.Plan on useing him on my shard someday!!!!Me and my girlfriend laughed like crazy at his comments plus he does give ok stuff when ya kill him.LOL
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Old 09-19-2004, 04:44 AM   #9 (permalink)
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Default !!!!!!!!!!!!

LMAO!!!! Omg this script is great... the comments he makes made me cry laughing.... awsome idea and script Suffering... hahahahahahahaha
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Old 09-19-2004, 11:53 PM   #10 (permalink)
 
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I'm still laughing.
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Old 09-20-2004, 03:13 AM   #11 (permalink)
 
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LOl very funny script, although I wonder... Could someone pull it off using Elizabethan slur?
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Old 09-20-2004, 07:43 AM   #12 (permalink)
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Quote:
Originally Posted by XxSP1DERxX
LOl very funny script, although I wonder... Could someone pull it off using Elizabethan slur?
lol sure...

here is some psudocode

take 1 case from InsultA, 1 from InsultB and one from InsultC , add them together and you get a random insult... olde world style

I did most of the work for you, all you need do is edit it to your needs

Code:
InsultA()
{
	switch ( Utility.Random( 50 )) 
	{ 
		case 0: Artless; break;
		case 1: Bawdy; break;
		case 2: Beslubbering; break;
		case 3: Bootless; break;
		case 4: Churlish; break;
		case 5: Cockered; break;
		case 6: Clouted; break;
		case 7: Craven; break;
		case 8: Currish; break;
		case 9: Dankish; break;
		case 10: Dissembling; break;
		case 11: Droning; break;
		case 12: Errant; break;
		case 13: Fawning; break;
		case 14: Fobbing; break;
		case 15: Froward; break;
		case 16: Frothy; break;
		case 17: Gleeking; break;
		case 18: Goatish; break;
		case 19: Gorbellied; break;
		case 20: Impertinent; break;
		case 21: Infectious; break;
		case 22: Jarring; break;
		case 23: Loggerheaded; break;
		case 24: Lumpish; break;
		case 25: Mammering; break;
		case 26: Mangled; break;
		case 27: Mewling; break;
		case 28: Paunchy; break;
		case 29: Pribbling; break;
		case 30: Puking; break;
		case 31: Puny; break;
		case 32: Quailing; break;
		case 33: Rank; break;
		case 34: Reeky; break;
		case 35: Roguish; break;
		case 36: Ruttish; break;
		case 37: Saucy; break;
		case 38: Spleeny; break;
		case 39: Spongy; break;
		case 40: Surly; break;
		case 41: Tottering; break;
		case 42: Unmuzzled; break;
		case 43: Vain; break;
		case 44: Venomed; break;
		case 45: Villainous; break;
		case 46: Warped; break;
		case 47: Wayward; break;
		case 48: Weedy; break;
		case 49: Yeasty; break;
	}
}

InsultB()
{
	switch ( Utility.Random( 50 )) 
	{ 
		case 0: Base-court; break;
		case 1: Bat-fowling; break;
		case 2: Beef-witted; break;
		case 3: Beetle-headed; break;
		case 4: Boil-brained; break;
		case 5: Clapper-clawed; break;
		case 6: Clay-brained; break;
		case 7: Common-kissing; break;
		case 8: Crook-pated; break;
		case 9: Dismal-dreaming; break;
		case 10: Dizzy-eyed; break;
		case 11: Dog-hearted; break;
		case 12: Dread-bolted; break;
		case 13: Earth-vexing; break;
		case 14: Elf-skinned; break;
		case 15: Fat-kidneyed; break;
		case 16: Fen-sucked; break;
		case 17: Flap-mouthed; break;
		case 18: Fly-bitten; break;
		case 19: Folly-fallen; break;
		case 20: Fool-born; break;
		case 21: Full-gorged; break;
		case 22: Guts-griping; break;
		case 23: Half-faced; break;
		case 24: Hasty-witted; break;
		case 25: Hedge-born; break;
		case 26: Hell-hated; break;
		case 27: Idle-headed; break;
		case 28: Ill-breeding; break;
		case 29: Ill-nurtured; break;
		case 30: Knotty-pated; break;
		case 31: Milk-livered; break;
		case 32: Motley-minded; break;
		case 33: Onion-eyed; break;
		case 34: Plume-plucked; break;
		case 35: Pottle-deep; break;
		case 36: Pox-marked; break;
		case 37: Reeling-ripe; break;
		case 38: Rough-hewn; break;
		case 39: Rude-growing; break;
		case 40: Rump-fed; break;
		case 41: Shard-borne; break;
		case 42: Sheep-biting; break;
		case 43: Spur-galled; break;
		case 44: Swag-bellied; break;
		case 45: Tardy-gaited; break;
		case 46: Tickle-brained; break;
		case 47: Toad-spotted; break;
		case 48: Unchin-snouted; break;
		case 49: Weather-bitten; break;
	}
}

InsultC()
{
	switch ( Utility.Random( 50 )) 
	{ 
		case 0: Apple-john; break;
		case 1: Baggage; break;
		case 2: Barnacle; break;
		case 3: Bladder; break;
		case 4: Boar-pig; break;
		case 5: Bugbear; break;
		case 6: Bum-bailey; break;
		case 7: Canker-blossom; break;
		case 8: Clack-dish; break;
		case 9: Clot-pole; break;
		case 10: Coxcomb; break;
		case 11: Codpiece; break;
		case 12: Death-token; break;
		case 13: Dewberry; break;
		case 14: Flap-dragon; break;
		case 15: Flax-wench; break;
		case 16: Flirt-gill; break;
		case 17: Foot-licker; break;
		case 18: Fustilarian; break;
		case 19: Giglet; break;
		case 20: Gudgeon; break;
		case 21: Haggard; break;
		case 22: Harpy; break;
		case 23: Hedge-pig; break;
		case 24: Horn-beast; break;
		case 25: Huggermugger; break;
		case 26: Jolt-head; break;
		case 27: Lewdster; break;
		case 28: Lout; break;
		case 29: Maggot-pie; break;
		case 30: Malt-worm; break;
		case 31: Mammet; break;
		case 32: Measle; break;
		case 33: Minnow; break;
		case 34: Miscreant; break;
		case 35: Mold-warp; break;
		case 36: Mumble-news; break;
		case 37: Nut-hook; break;
		case 38: Pigeon-egg; break;
		case 39: Pignut; break;
		case 40: Puttock; break;
		case 41: Pumpion; break;
		case 42: Rats-bane; break;
		case 43: Scut; break;
		case 44: Skains-mate; break;
		case 45: Strumpet; break;
		case 46: Varlot; break;
		case 47: Vassal; break;
		case 48: Whey-face; break;
		case 49: Wagtail; break;
	}
}
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The Den of KillerBeeZ...Kender's Komments, uncensored commentary from the Kender. Plus anything else the Kender might have in his pouches.
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Old 09-21-2004, 12:19 AM   #13 (permalink)
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LOL I love this script!
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Old 09-21-2004, 02:44 AM   #14 (permalink)
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since it was requested, here is the KidUO with a more Olde world style insult generator

With this, there are 125,000 combinations of insults.

Code:
using System;
using Server;
using Server.Items;
using System.Collections;


namespace Server.Mobiles
{

	[CorpseName( "Kid UO's corpse" )]
	public class KidUO : BaseCreature
	{
           private static bool m_Talked;


		private static string InsultA;
		private static string InsultB;
		private static string InsultC;

		[Constructable]
		public KidUO () : base( AIType.AI_Predator, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
                        Name = "Kid UO";
                        Title = "a Smartass";
			
		        Body = 400;
			Hue = 33780;
                        ActiveSpeed = 0.4;
			
			SetStr( 100 );
			SetDex( 100 );
			SetInt( 25 );

                        SetDamage( 10, 23 );

			SetHits( 3000 );

                        Fame = 0;
			Karma = -1000;
                        
                        

                        SetSkill( SkillName.Anatomy, 400.5 );
			SetSkill( SkillName.MagicResist, 400.5 );
			SetSkill( SkillName.Tactics, 400.5 );
                        SetSkill( SkillName.Macing, 400.5 );

			Item sandals = new Sandals(1153);
			sandals.Movable = false;
			AddItem( sandals );

                        AddItem( new Robe( 1153 ) );

                        AddItem( new Cloak( 332 ) );

                        Item FeatheredHat = new FeatheredHat( 332 );
			FeatheredHat.Movable = false;
			AddItem( FeatheredHat );

                        Item BlackStaff = new BlackStaff();
			BlackStaff.Movable = false;
			AddItem( BlackStaff );

                        Item LongHair = new LongHair(2125);
			LongHair.Movable = false;
			AddItem( LongHair );

                        Item Vandyke = new Vandyke(2125);
			Vandyke.Movable = false;
			AddItem( Vandyke );
}

		
                public override bool CanRummageCorpses{ get{ return true; } }
		public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
		public override int TreasureMapLevel{ get{ return 3; } }
		

                public override void GenerateLoot()
		{
                        Container pack = new Backpack(); 
                 pack.DropItem( new Gold( 1000, 2000 ) ); 
	          pack.Movable = false; 
                 AddItem( pack ); 

			AddLoot( LootPack.Rich, 3 );
			AddLoot( LootPack.Average );
			AddLoot( LootPack.MedScrolls, 2 );
		}

// Insult Generator by: KillerBeeZ @ www.CTlinx.com
// Start Insult Generator

		public override void OnMovement( Mobile m, Point3D oldLocation )
		{ 
			if( m_Talked == false )
			{
				switch ( Utility.Random( 50 )) 
				{ 
					case 0: InsultA = "n artless" ; break;
					case 1: InsultA = " bawdy" ; break;
					case 2: InsultA = " beslubbering" ; break;
					case 3: InsultA = " bootless" ; break;
					case 4: InsultA = " churlish" ; break;
					case 5: InsultA = " cockered" ; break;
					case 6: InsultA = " clouted" ; break;
					case 7: InsultA = " craven" ; break;
					case 8: InsultA = " currish" ; break;
					case 9: InsultA = " dankish" ; break;
					case 10: InsultA = " dissembling" ; break;
					case 11: InsultA = " droning" ; break;
					case 12: InsultA = " errant" ; break;
					case 13: InsultA = " fawning" ; break;
					case 14: InsultA = " fobbing" ; break;
					case 15: InsultA = " froward" ; break;
					case 16: InsultA = " frothy" ; break;
					case 17: InsultA = " gleeking" ; break;
					case 18: InsultA = " goatish" ; break;
					case 19: InsultA = " gorbellied" ; break;
					case 20: InsultA = " impertinent" ; break;
					case 21: InsultA = " infectious" ; break;
					case 22: InsultA = " jarring" ; break;
					case 23: InsultA = " loggerheaded" ; break;
					case 24: InsultA = " lumpish" ; break;
					case 25: InsultA = " mammering" ; break;
					case 26: InsultA = " mangled" ; break;
					case 27: InsultA = " mewling" ; break;
					case 28: InsultA = " paunchy" ; break;
					case 29: InsultA = " pribbling" ; break;
					case 30: InsultA = " puking" ; break;
					case 31: InsultA = " puny" ; break;
					case 32: InsultA = " quailing" ; break;
					case 33: InsultA = " rank" ; break;
					case 34: InsultA = " reeky" ; break;
					case 35: InsultA = " roguish" ; break;
					case 36: InsultA = " ruttish" ; break;
					case 37: InsultA = " saucy" ; break;
					case 38: InsultA = " spleeny" ; break;
					case 39: InsultA = " spongy" ; break;
					case 40: InsultA = " surly" ; break;
					case 41: InsultA = " tottering" ; break;
					case 42: InsultA = " unmuzzled" ; break;
					case 43: InsultA = " vain" ; break;
					case 44: InsultA = " venomed" ; break;
					case 45: InsultA = " villainous" ; break;
					case 46: InsultA = " warped" ; break;
					case 47: InsultA = " wayward" ; break;
					case 48: InsultA = " weedy" ; break;
					case 49: InsultA = " yeasty" ; break;
				}
				switch ( Utility.Random( 50 )) 
				{ 
					case 0: InsultB = " base-court" ; break;
					case 1: InsultB = " bat-fowling" ; break;
					case 2: InsultB = " beef-witted" ; break;
					case 3: InsultB = " beetle-headed" ; break;
					case 4: InsultB = " boil-brained" ; break;
					case 5: InsultB = " clapper-clawed" ; break;
					case 6: InsultB = " clay-brained" ; break;
					case 7: InsultB = " common-kissing" ; break;
					case 8: InsultB = " crook-pated" ; break;
					case 9: InsultB = " dismal-dreaming" ; break;
					case 10: InsultB = " dizzy-eyed" ; break;
					case 11: InsultB = " dog-hearted" ; break;
					case 12: InsultB = " dread-bolted" ; break;
					case 13: InsultB = " earth-vexing" ; break;
					case 14: InsultB = " elf-skinned" ; break;
					case 15: InsultB = " fat-kidneyed" ; break;
					case 16: InsultB = " fen-sucked" ; break;
					case 17: InsultB = " flap-mouthed" ; break;
					case 18: InsultB = " fly-bitten" ; break;
					case 19: InsultB = " folly-fallen" ; break;
					case 20: InsultB = " fool-born" ; break;
					case 21: InsultB = " full-gorged" ; break;
					case 22: InsultB = " guts-griping" ; break;
					case 23: InsultB = " half-faced" ; break;
					case 24: InsultB = " hasty-witted" ; break;
					case 25: InsultB = " hedge-born" ; break;
					case 26: InsultB = " hell-hated" ; break;
					case 27: InsultB = " idle-headed" ; break;
					case 28: InsultB = " ill-breeding" ; break;
					case 29: InsultB = " ill-nurtured" ; break;
					case 30: InsultB = " knotty-pated" ; break;
					case 31: InsultB = " milk-livered" ; break;
					case 32: InsultB = " motley-minded" ; break;
					case 33: InsultB = " onion-eyed" ; break;
					case 34: InsultB = " plume-plucked" ; break;
					case 35: InsultB = " pottle-deep" ; break;
					case 36: InsultB = " pox-marked" ; break;
					case 37: InsultB = " reeling-ripe" ; break;
					case 38: InsultB = " rough-hewn" ; break;
					case 39: InsultB = " rude-growing" ; break;
					case 40: InsultB = " rump-fed" ; break;
					case 41: InsultB = " shard-borne" ; break;
					case 42: InsultB = " sheep-biting" ; break;
					case 43: InsultB = " spur-galled" ; break;
					case 44: InsultB = " swag-bellied" ; break;
					case 45: InsultB = " tardy-gaited" ; break;
					case 46: InsultB = " tickle-brained" ; break;
					case 47: InsultB = " toad-spotted" ; break;
					case 48: InsultB = " unchin-snouted" ; break;
					case 49: InsultB = " weather-bitten" ; break;
				}
				switch ( Utility.Random( 50 )) 
				{ 
					case 0: InsultC = " apple-john" ; break;
					case 1: InsultC = " baggage" ; break;
					case 2: InsultC = " barnacle" ; break;
					case 3: InsultC = " bladder" ; break;
					case 4: InsultC = " boar-pig" ; break;
					case 5: InsultC = " bugbear" ; break;
					case 6: InsultC = " bum-bailey" ; break;
					case 7: InsultC = " canker-blossom" ; break;
					case 8: InsultC = " clack-dish" ; break;
					case 9: InsultC = " clot-pole" ; break;
					case 10: InsultC = " coxcomb" ; break;
					case 11: InsultC = " codpiece" ; break;
					case 12: InsultC = " death-token" ; break;
					case 13: InsultC = " dewberry" ; break;
					case 14: InsultC = " flap-dragon" ; break;
					case 15: InsultC = " flax-wench" ; break;
					case 16: InsultC = " flirt-gill" ; break;
					case 17: InsultC = " foot-licker" ; break;
					case 18: InsultC = " fustilarian" ; break;
					case 19: InsultC = " giglet" ; break;
					case 20: InsultC = " gudgeon" ; break;
					case 21: InsultC = " haggard" ; break;
					case 22: InsultC = " harpy" ; break;
					case 23: InsultC = " hedge-pig" ; break;
					case 24: InsultC = " horn-beast" ; break;
					case 25: InsultC = " huggermugger" ; break;
					case 26: InsultC = " jolt-head" ; break;
					case 27: InsultC = " lewdster" ; break;
					case 28: InsultC = " lout" ; break;
					case 29: InsultC = " maggot-pie" ; break;
					case 30: InsultC = " malt-worm" ; break;
					case 31: InsultC = " mammet" ; break;
					case 32: InsultC = " measle" ; break;
					case 33: InsultC = " minnow" ; break;
					case 34: InsultC = " miscreant" ; break;
					case 35: InsultC = " mold-warp" ; break;
					case 36: InsultC = " mumble-news" ; break;
					case 37: InsultC = " nut-hook" ; break;
					case 38: InsultC = " pigeon-egg" ; break;
					case 39: InsultC = " pignut" ; break;
					case 40: InsultC = " puttock" ; break;
					case 41: InsultC = " pumpion" ; break;
					case 42: InsultC = " rats-bane" ; break;
					case 43: InsultC = " rcut" ; break;
					case 44: InsultC = " skains-mate" ; break;
					case 45: InsultC = " strumpet" ; break;
					case 46: InsultC = " varlot" ; break;
					case 47: InsultC = " vassal" ; break;
					case 48: InsultC = " whey-face" ; break;
					case 49: InsultC = " wagtail" ; break;
				}

				if ( m.InRange( this, 5 ) )
				{ 
					m_Talked = true;
					this.Say( "You are a" + InsultA + InsultB + InsultC );
					this.Move( GetDirectionTo( m.Location ) );
					SpamTimer t = new SpamTimer();
					t.Start();
				}
			}
		}

// End Insult Generator

      private class SpamTimer : Timer 
      { 
         public SpamTimer() : base( TimeSpan.FromSeconds( 8 ) ) 
         { 
            Priority = TimerPriority.OneSecond; 
         } 

         protected override void OnTick() 
         { 
            m_Talked = false; 
         } 
      } 

      private static void SayRandom( string[] say, Mobile m ) 
      { 
         m.Say( say[Utility.Random( say.Length )] ); 
      } 
		public KidUO( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( (int) 0 );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}
__________________
The Den of KillerBeeZ...Kender's Komments, uncensored commentary from the Kender. Plus anything else the Kender might have in his pouches.
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Old 10-04-2004, 12:51 AM   #15 (permalink)
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Join Date: Sep 2004
Location: Farmingtown
Age: 37
Posts: 26
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Default Who lit what???

I love this script...Funny. I'm gonna use KillerBeez insult generator to script a court jester. Thanx and thanx to Suffering for a good laugh.
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Old 10-04-2004, 01:33 AM   #16 (permalink)
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Join Date: Jun 2003
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Default

I give kudos and thanks to anyone that takes that insult generator and changes all the insults in it.

I personally would like to have a few templates for other types of NPC's
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Old 10-04-2004, 10:24 PM   #17 (permalink)
 
Join Date: Oct 2003
Location: Colorado
Age: 29
Posts: 808
Default

Quote:
Originally Posted by KillerBeeZ
since it was requested, here is the KidUO with a more Olde world style insult generator

With this, there are 125,000 combinations of insults.

Code:
using System;
using Server;
using Server.Items;
using System.Collections;


namespace Server.Mobiles
{

	[CorpseName( "Kid UO's corpse" )]
	public class KidUO : BaseCreature
	{
           private static bool m_Talked;

		[Constructable]
		public KidUO () : base( AIType.AI_Predator, FightMode.Closest, 10, 1, 0.2, 0.4 )
		{
                        Name = "Kid UO";
                        Title = "a Smartass";
			
		        Body = 400;
			Hue = 33780;
                        ActiveSpeed = 0.4;
			
			SetStr( 100 );
			SetDex( 100 );
			SetInt( 25 );

                        SetDamage( 10, 23 );

			SetHits( 3000 );

                        Fame = 0;
			Karma = -1000;
                        
                        

                        SetSkill( SkillName.Anatomy, 400.5 );
			SetSkill( SkillName.MagicResist, 400.5 );
			SetSkill( SkillName.Tactics, 400.5 );
                        SetSkill( SkillName.Macing, 400.5 );

			Item sandals = new Sandals(1153);
			sandals.Movable = false;
			AddItem( sandals );

                        AddItem( new Robe( 1153 ) );

                        AddItem( new Cloak( 332 ) );

                        Item FeatheredHat = new FeatheredHat( 332 );
			FeatheredHat.Movable = false;
			AddItem( FeatheredHat );

                        Item BlackStaff = new BlackStaff();
			BlackStaff.Movable = false;
			AddItem( BlackStaff );

                        Item LongHair = new LongHair(2125);
			LongHair.Movable = false;
			AddItem( LongHair );

                        Item Vandyke = new Vandyke(2125);
			Vandyke.Movable = false;
			AddItem( Vandyke );
}

		
                public override bool CanRummageCorpses{ get{ return true; } }
		public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
		public override int TreasureMapLevel{ get{ return 3; } }
		

                public override void GenerateLoot()
		{
                        Container pack = new Backpack(); 
                 pack.DropItem( new Gold( 1000, 2000 ) ); 
	          pack.Movable = false; 
                 AddItem( pack ); 

			AddLoot( LootPack.Rich, 3 );
			AddLoot( LootPack.Average );
			AddLoot( LootPack.MedScrolls, 2 );
		}

// Insult Generator by: KillerBeeZ @ www.CTlinx.com
// Start Insult Generator

		public override void OnMovement( Mobile m, Point3D oldLocation )
		{ 
			if( m_Talked == false )
			{
				switch ( Utility.Random( 50 )) 
				{ 
					case 0: InsultA = "n artless" ; break;
					case 1: InsultA = " bawdy" ; break;
					case 2: InsultA = " beslubbering" ; break;
					case 3: InsultA = " bootless" ; break;
					case 4: InsultA = " churlish" ; break;
					case 5: InsultA = " cockered" ; break;
					case 6: InsultA = " clouted" ; break;
					case 7: InsultA = " craven" ; break;
					case 8: InsultA = " currish" ; break;
					case 9: InsultA = " dankish" ; break;
					case 10: InsultA = " dissembling" ; break;
					case 11: InsultA = " droning" ; break;
					case 12: InsultA = " errant" ; break;
					case 13: InsultA = " fawning" ; break;
					case 14: InsultA = " fobbing" ; break;
					case 15: InsultA = " froward" ; break;
					case 16: InsultA = " frothy" ; break;
					case 17: InsultA = " gleeking" ; break;
					case 18: InsultA = " goatish" ; break;
					case 19: InsultA = " gorbellied" ; break;
					case 20: InsultA = " impertinent" ; break;
					case 21: InsultA = " infectious" ; break;
					case 22: InsultA = " jarring" ; break;
					case 23: InsultA = " loggerheaded" ; break;
					case 24: InsultA = " lumpish" ; break;
					case 25: InsultA = " mammering" ; break;
					case 26: InsultA = " mangled" ; break;
					case 27: InsultA = " mewling" ; break;
					case 28: InsultA = " paunchy" ; break;
					case 29: InsultA = " pribbling" ; break;
					case 30: InsultA = " puking" ; break;
					case 31: InsultA = " puny" ; break;
					case 32: InsultA = " quailing" ; break;
					case 33: InsultA = " rank" ; break;
					case 34: InsultA = " reeky" ; break;
					case 35: InsultA = " roguish" ; break;
					case 36: InsultA = " ruttish" ; break;
					case 37: InsultA = " saucy" ; break;
					case 38: InsultA = " spleeny" ; break;
					case 39: InsultA = " spongy" ; break;
					case 40: InsultA = " surly" ; break;
					case 41: InsultA = " tottering" ; break;
					case 42: InsultA = " unmuzzled" ; break;
					case 43: InsultA = " vain" ; break;
					case 44: InsultA = " venomed" ; break;
					case 45: InsultA = " villainous" ; break;
					case 46: InsultA = " warped" ; break;
					case 47: InsultA = " wayward" ; break;
					case 48: InsultA = " weedy" ; break;
					case 49: InsultA = " yeasty" ; break;
				}
				switch ( Utility.Random( 50 )) 
				{ 
					case 0: InsultB = " base-court" ; break;
					case 1: InsultB = " bat-fowling" ; break;
					case 2: InsultB = " beef-witted" ; break;
					case 3: InsultB = " beetle-headed" ; break;
					case 4: InsultB = " boil-brained" ; break;
					case 5: InsultB = " clapper-clawed" ; break;
					case 6: InsultB = " clay-brained" ; break;
					case 7: InsultB = " common-kissing" ; break;
					case 8: InsultB = " crook-pated" ; break;
					case 9: InsultB = " dismal-dreaming" ; break;
					case 10: InsultB = " dizzy-eyed" ; break;
					case 11: InsultB = " dog-hearted" ; break;
					case 12: InsultB = " dread-bolted" ; break;
					case 13: InsultB = " earth-vexing" ; break;
					case 14: InsultB = " elf-skinned" ; break;
					case 15: InsultB = " fat-kidneyed" ; break;
					case 16: InsultB = " fen-sucked" ; break;
					case 17: InsultB = " flap-mouthed" ; break;
					case 18: InsultB = " fly-bitten" ; break;
					case 19: InsultB = " folly-fallen" ; break;
					case 20: InsultB = " fool-born" ; break;
					case 21: InsultB = " full-gorged" ; break;
					case 22: InsultB = " guts-griping" ; break;
					case 23: InsultB = " half-faced" ; break;
					case 24: InsultB = " hasty-witted" ; break;
					case 25: InsultB = " hedge-born" ; break;
					case 26: InsultB = " hell-hated" ; break;
					case 27: InsultB = " idle-headed" ; break;
					case 28: InsultB = " ill-breeding" ; break;
					case 29: InsultB = " ill-nurtured" ; break;
					case 30: InsultB = " knotty-pated" ; break;
					case 31: InsultB = " milk-livered" ; break;
					case 32: InsultB = " motley-minded" ; break;
					case 33: InsultB = " onion-eyed" ; break;
					case 34: InsultB = " plume-plucked" ; break;
					case 35: InsultB = " pottle-deep" ; break;
					case 36: InsultB = " pox-marked" ; break;
					case 37: InsultB = " reeling-ripe" ; break;
					case 38: InsultB = " rough-hewn" ; break;
					case 39: InsultB = " rude-growing" ; break;
					case 40: InsultB = " rump-fed" ; break;
					case 41: InsultB = " shard-borne" ; break;
					case 42: InsultB = " sheep-biting" ; break;
					case 43: InsultB = " spur-galled" ; break;
					case 44: InsultB = " swag-bellied" ; break;
					case 45: InsultB = " tardy-gaited" ; break;
					case 46: InsultB = " tickle-brained" ; break;
					case 47: InsultB = " toad-spotted" ; break;
					case 48: InsultB = " unchin-snouted" ; break;
					case 49: InsultB = " weather-bitten" ; break;
				}
				switch ( Utility.Random( 50 )) 
				{ 
					case 0: InsultC = " apple-john" ; break;
					case 1: InsultC = " baggage" ; break;
					case 2: InsultC = " barnacle" ; break;
					case 3: InsultC = " bladder" ; break;
					case 4: InsultC = " boar-pig" ; break;
					case 5: InsultC = " bugbear" ; break;
					case 6: InsultC = " bum-bailey" ; break;
					case 7: InsultC = " canker-blossom" ; break;
					case 8: InsultC = " clack-dish" ; break;
					case 9: InsultC = " clot-pole" ; break;
					case 10: InsultC = " coxcomb" ; break;
					case 11: InsultC = " codpiece" ; break;
					case 12: InsultC = " death-token" ; break;
					case 13: InsultC = " dewberry" ; break;
					case 14: InsultC = " flap-dragon" ; break;
					case 15: InsultC = " flax-wench" ; break;
					case 16: InsultC = " flirt-gill" ; break;
					case 17: InsultC = " foot-licker" ; break;
					case 18: InsultC = " fustilarian" ; break;
					case 19: InsultC = " giglet" ; break;
					case 20: InsultC = " gudgeon" ; break;
					case 21: InsultC = " haggard" ; break;
					case 22: InsultC = " harpy" ; break;
					case 23: InsultC = " hedge-pig" ; break;
					case 24: InsultC = " horn-beast" ; break;
					case 25: InsultC = " huggermugger" ; break;
					case 26: InsultC = " jolt-head" ; break;
					case 27: InsultC = " lewdster" ; break;
					case 28: InsultC = " lout" ; break;
					case 29: InsultC = " maggot-pie" ; break;
					case 30: InsultC = " malt-worm" ; break;
					case 31: InsultC = " mammet" ; break;
					case 32: InsultC = " measle" ; break;
					case 33: InsultC = " minnow" ; break;
					case 34: InsultC = " miscreant" ; break;
					case 35: InsultC = " mold-warp" ; break;
					case 36: InsultC = " mumble-news" ; break;
					case 37: InsultC = " nut-hook" ; break;
					case 38: InsultC = " pigeon-egg" ; break;
					case 39: InsultC = " pignut" ; break;
					case 40: InsultC = " puttock" ; break;
					case 41: InsultC = " pumpion" ; break;
					case 42: InsultC = " rats-bane" ; break;
					case 43: InsultC = " rcut" ; break;
					case 44: InsultC = " skains-mate" ; break;
					case 45: InsultC = " strumpet" ; break;
					case 46: InsultC = " varlot" ; break;
					case 47: InsultC = " vassal" ; break;
					case 48: InsultC = " whey-face" ; break;
					case 49: InsultC = " wagtail" ; break;
				}

				if ( m.InRange( this, 5 ) )
				{ 
					m_Talked = true;
					this.Say( "You are a" + InsultA + InsultB + InsultC );
					this.Move( GetDirectionTo( m.Location ) );
					SpamTimer t = new SpamTimer();
					t.Start();
				}
			}
		}

// End Insult Generator

      private class SpamTimer : Timer 
      { 
         public SpamTimer() : base( TimeSpan.FromSeconds( 8 ) ) 
         { 
            Priority = TimerPriority.OneSecond; 
         } 

         protected override void OnTick() 
         { 
            m_Talked = false; 
         } 
      } 

      private static void SayRandom( string[] say, Mobile m ) 
      { 
         m.Say( say[Utility.Random( say.Length )] ); 
      } 
		public KidUO( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );
			writer.Write( (int) 0 );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();
		}
	}
}
got errors:

Code:
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 111, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 112, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 113, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 114, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 115, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 116, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 117, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 118, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 119, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 120, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 121, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 122, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 123, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 124, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 125, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 126, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 127, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 128, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 129, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 130, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 131, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 132, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 133, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 134, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 135, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 136, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 137, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 138, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 139, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 140, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 141, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 142, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 143, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 144, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 145, column 15) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 146, column 16) The nam
e 'InsultA' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 150, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 151, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 152, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 153, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 154, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 155, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 156, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 157, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 158, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 159, column 14) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 160, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 161, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 162, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 163, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 164, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 165, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 166, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 167, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 168, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 169, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 170, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 171, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 172, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 173, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 174, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 175, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 176, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 177, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 178, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 179, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 180, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 181, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 182, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 183, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 184, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 185, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 186, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 187, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 188, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 189, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 190, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 191, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 192, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 193, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 194, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 195, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 196, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 197, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 198, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 199, column 15) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 200, column 16) The nam
e 'InsultB' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 204, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 205, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 206, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 207, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 208, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 209, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 210, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 211, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 212, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 213, column 14) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 214, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 215, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 216, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 217, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 218, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 219, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 220, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 221, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 222, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 223, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 224, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 225, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 226, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 227, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 228, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 229, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 230, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 231, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 232, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 233, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 234, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 235, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 236, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 237, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 238, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 239, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 240, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 241, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 242, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 243, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 244, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobiles.KidUOs'
 - Error: Scripts\Custom Scipts\KidUOs.cs: CS0103: (line 245, column 15) The nam
e 'InsultC' does not exist in the class or namespace 'Server.Mobile