|
||
|
|
#1 (permalink) |
|
Newbie
Join Date: Jun 2004
Location: Germany
Age: 8
Posts: 37
|
Hi Everyone,
I took the StoryTeller script from x-ray and tweaked it a bit. Now you can change the file within the properties. I also changed the root for the text file to Data\StoryTeller\ Summary: The StoryTeller can read text files line by line from Data\StoryTeller\. Usage: Drop the Script to your custom folder. Create a story with your text editor. Drop the text file to Data\StoryTeller\ and remember its name. Now restart your Server and place a StoryTeller with [add StoryTeller. Go in his properties and type in the file name of your text file. |
|
|
|
|
|
#8 (permalink) |
|
Forum Novice
Join Date: Jul 2003
Posts: 111
|
oh my god ......... This really cool ........
well .... the StoryTeller not just story teller... if add the random speech feature. (ex. SpeechRandom true/false). Put some storyteller in same place ... then ... he he ... It's funny .... ![]() |
|
|
|
|
|
#10 (permalink) | |
|
Quote:
Code:
My employers have oft taken me into this den of hideous creatures, and I thought that it behooved me to write down what I know of it, now that I am retired from the life of an adventurer for hire. Deceit was once a temple to forgotten powers of old. It was taken over by mages who eventually were driven out by the depredations of their own evil lackeys. However, many of the magical traps and devices that they placed for their defenses remain, particularly those the wizards used to protect their treasures. The dungeon is mystically linked by crystal balls placed in different locations. These magical orbs do transmit speech, and even have memory of things that have been said near them. No doubt they once served as a warning system. Be wary of a brazier that giveth warning when approached: thou canst use it to summon deadly creatures. There be a tantalizing chest, undoubtedly full of treasure, that cannot be reached save past a complex series of pressure plates that trigger deadly spikes. As I never had sufficient folk with me to unlock the puzzle, I never obtained the riches that awaited there. Do not investigate the iron maidens too closely, for they make suck you within them! There is one place where a deadly trap can only be disarmed by making use of a statue that cleverly conceals a lever. Oft one encounters the deadly exploding toadstool; the ones in Deceit are deadlier than most, as they explode continually. Likewise, the very pools of water and slime on the floor may poisen thee. The most magical device in the dungeon is a mystical bridge that can only be triggered by a lever embedded in the floor. Be wary, however, for the bridge thus created doth burst into flame when one passeth across it! |
||
|
|
|
|
|
#11 (permalink) |
|
Join Date: Jan 2005
Posts: 62
|
I still can,t get it to work. I dropped the storyteller.cs file in my customs made a storyteller file inside the data directory made a story put it in the storyteller folder changed props on storyteller to the name of that file and nothing
|
|
|
|
|
|
#14 (permalink) | |
|
Quote:
- you have to give in the props just the filename (not "RunUO\Data\StoryTeller\..." for example) - stand next to the npc and say news to him... works fine for me. |
||
|
|
|
|
|
#16 (permalink) | |
|
Forum Expert
Join Date: Feb 2005
Location: Fife,Scotland
Age: 40
Posts: 258
|
Quote:
|
|
|
|
|
|
|
#18 (permalink) | |
|
Forum Expert
Join Date: Feb 2005
Location: Fife,Scotland
Age: 40
Posts: 258
|
Quote:
why? how a bout a bit help instead of sarcasm? |
|
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|