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#1 (permalink) |
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Forum Expert
Join Date: Apr 2004
Location: Another state of mind
Age: 27
Posts: 2,875
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Someone needed help with this idea/script, and i liked the idea, so I fixed it and made it work.
It's a static item that you can place on the ground and use for Alchemy. No uses, and doesn't need to be in your bag. You can change to other types of Crafting by changing the : Code:
public CraftSystem CraftSystem{ get{ return DefAlchemy.CraftSystem; } }
Enjoy! |
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#2 (permalink) |
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P3'c Orion Aviator
Join Date: Sep 2004
Age: 30
Posts: 1,272
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Like how you have it add a mortar to backpack then open alchemy window to bypass the isChildof pack check. But if they keep double clicking it it will keep giving away free items. :"P. Also mortars marked visible=false still are visible while in the backpack.
Thanks for your help though, :"P -Jamie |
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