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Old 01-09-2005, 10:38 AM   #1 (permalink)
ShadowRax
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Default Unique name validator

When new player is registred and his name is in use , he show gump to set unique name.

===INSTAL===
1)Upload files in Custom
2)Edit CharacterCreation.cs
3)Find private static void SetName( Mobile m, string name )
4)Replace function to function in cut.txt

All Ok , Enjoy
Excusme for my poor English.
Attached Files
File Type: cs ChangeNameGump.cs (2.3 KB, 169 views)
File Type: cs CheckCharName.cs (914 Bytes, 168 views)
File Type: txt cut.txt (522 Bytes, 199 views)
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Old 01-09-2005, 07:01 PM   #2 (permalink)
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Very nice. I have yet to test it but way it looks, Sounds very cool..

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Old 01-10-2005, 04:38 AM   #3 (permalink)
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Works great man. I even tried to name my char Admin jskljfd, GM hfjdhdsj, Seer jdskjsdk, and Counselor dfjkjdkl and it would'nt let me. Very nice script. Thanks
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Old 01-10-2005, 08:30 AM   #4 (permalink)
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Thx
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Old 01-10-2005, 01:10 PM   #5 (permalink)
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Works great, good job ShadowRax.
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Old 02-11-2005, 11:49 PM   #6 (permalink)
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Default IMPORTANT "bug"

By default, when creating a character's name (during the character creation process), you can not use numbers (0,1,2,3,4,5,6,7,8,9). But if you use the Gump from this script to enter a unique name, it allows numbers.

I.E. Stooge1, Stooge2, Stooge3, etc
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Old 02-15-2005, 06:23 PM   #7 (permalink)
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Quote:
Originally Posted by stooge
By default, when creating a character's name (during the character creation process), you can not use numbers (0,1,2,3,4,5,6,7,8,9). But if you use the Gump from this script to enter a unique name, it allows numbers.

I.E. Stooge1, Stooge2, Stooge3, etc
For check name ( Thats player entered in gump i use fucntion from RunUO NameVerification.Validate ).
About numbers in name - it is bug of RunUO
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