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#1 (permalink) |
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Dream Sage
Join Date: Jul 2003
Location: Great Northern Wisconsin
Posts: 838
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I am working on a giant system where there are many giants involved there are 3 giants in this package more to come when done with specail abilities
Hill giant: throws bolders at player Frost Giant: Freezes player with axalanche ability Fire Giant: causes a volcano effect area effect on players some hues are custom so will have to pick own hue for frostr and fire giants |
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#3 (permalink) |
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An Army of One
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Downloaded Package and unzipped it. Looked at scripts, all looks nice but I noticed 3 different girdles of giant strength as loot on the hill giant. Problem is there is no script included for the girdles. Did you forget to include it?
__________________
Proud to serve in the US Army 1988-1992 101st Airborne Desert Shield/Desert Storm |
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#5 (permalink) |
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Dream Sage
Join Date: Jul 2003
Location: Great Northern Wisconsin
Posts: 838
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oh get rid of those they are custom graphics and the whole shabang on my shard so just delete this code
Code:
switch ( Utility.Random( 50 ) )
{
case 0: PackItem( new GirdleofGiantStrength() ); break;
case 1: PackItem( new GirdleofGiantStrength2() ); break;
case 2: PackItem( new GirdleofGiantStrength3() ); break;
}
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#9 (permalink) |
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Join Date: Nov 2004
Age: 26
Posts: 13
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Well if you wanna go with storm and sky you could go with something like this:
Storm giants special ability could be some sort of lightning attack (perhaps even summoning of energy vortices) while Sky giant could blow you away ![]() |
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#10 (permalink) | |
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Forum Novice
Join Date: Jan 2005
Location: in my own world
Age: 35
Posts: 208
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Quote:
just kidding you just built on what i said. but thats how it all starts ![]() |
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#12 (permalink) |
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Dream Sage
Join Date: Jul 2003
Location: Great Northern Wisconsin
Posts: 838
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lol its not srom and sky these are taken from D&D so yeah there are two dif giants named storm and cloud many others but there are subraces of giants lol the bolt effect i was gonna do for storm but was thinking of a fog or haze effect for cloud giant hmmmz lol
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#14 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 36
Posts: 3,509
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Thx I'm going to add these as soon as I get a chance. I loved your horse barding BTW. You are very good with graphics. I look forward to seeing more gaints
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#15 (permalink) |
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Me Either...
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just a couple things i noticed
1. in the frostgiant's avalanche spell when it wears off it says "The Basalisk's Avalanche wears off" (or something like that) 2. in the firegiant you've got the savagae vs. orc opposition group listed 3. (this could just be that i dont see where its called) in Frost giant there is no call for the avalanche spell except perhaps the AI.. in which case you are missing the MageAI.cs
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Cellar Door
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#17 (permalink) |
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Nice package but the FrostGiant.cs does not call for its spells anywhere in the script and does not cast them in game, and is rather weak . It also asks for Mage AI but has no magic skills, and is not much stronger than a normal troll. Looking forward to a working update.
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