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Old 03-11-2003, 12:18 PM   #1 (permalink)
 
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Default hearall command

Is there a way to make an "HearAll" command.

With this command, GM could hear all what is said on the server (private chats included)
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Old 03-11-2003, 02:35 PM   #2 (permalink)
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Sure you COULD.... But that would only do you any good if you only had like 1 player :-P
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Old 03-12-2003, 08:22 PM   #3 (permalink)
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actually zippy its very helpful sphere uses it and most shards wont have mroe than 10 poeople anyway
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Old 03-13-2003, 04:07 AM   #4 (permalink)
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I have been wanting such a command myself, but have no idea where to begin such a script, as well as the see all command, for seeing logged players. great for moving them or jailing them for logging in high traffic locations. and lastly don't forget an AFK command, maybe one day.
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Old 03-13-2003, 08:54 AM   #5 (permalink)
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Quote:
Originally Posted by Ra'Thine
I have been wanting such a command myself, but have no idea where to begin such a script, as well as the see all command, for seeing logged players. great for moving them or jailing them for logging in high traffic locations. and lastly don't forget an AFK command, maybe one day.
Why would you jail them for logging in high traffic locations?

An afk command? wtf is that
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Old 03-13-2003, 09:57 AM   #6 (permalink)
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The only reason I would see to be able to jail someone is when you would have liked to jail him but he logged off.

And the afk command is a sphere only thing. And personally, I think it is a useless thing. But you could do an afk command that kick them out the time they want to be afk. Would be good

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Old 03-13-2003, 12:40 PM   #7 (permalink)
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I got bored.... http://www.runuo.com/discussion/viewtopic.php?t=7023
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Old 03-13-2003, 12:44 PM   #8 (permalink)
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bordom produces many good things :P
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Old 03-13-2003, 01:25 PM   #9 (permalink)
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Ok, someone correct me if I am wrong here, this may be sphere server thinking, but in sphere we enforced not loging out near banks and high traffic areas, because too many people would log out at the banks, and cause lag for the players currently online.
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Old 03-13-2003, 01:27 PM   #10 (permalink)
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That doesn't happen in runuo.
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Old 03-13-2003, 07:12 PM   #11 (permalink)
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With runuo (correct me if I am wrong zippy) when you get logged out you get moved to the internal map.... the player mobile doesnt just lie around brit bank lagging everyone up.

- Dark Konoko
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Old 03-13-2003, 07:56 PM   #12 (permalink)
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Well I suppose this is good news to me then, I guess I have a rule I can get rid of.
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Old 03-13-2003, 09:04 PM   #13 (permalink)
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Quote:
Originally Posted by DarkKonoko
With runuo (correct me if I am wrong zippy) when you get logged out you get moved to the internal map.... the player mobile doesnt just lie around brit bank lagging everyone up.

- Dark Konoko
nope they stay where they are and dont lag any.

if you use quintox's admin menu you can change the location of someone when they are loged out.
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Old 03-13-2003, 11:31 PM   #14 (permalink)
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They ARE moved to an internal map.
Quinox move their LogoutLocation and Map when they are effectively logged out.

Don't say things about which you don't know.

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Old 03-14-2003, 12:27 AM   #15 (permalink)
 
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Moving offline people to internet was a good idea.
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