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| RunUO Post Archive The Archvie |
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scripts/misc/skillcheck.cs line 187
the function CanRaise allow 125 at maximum for all sats and for all Mobiles. [code:1] public static bool CanRaise( Mobile from, Stat stat ) { if ( from.RawStatTotal >= from.StatCap ) return false; switch ( stat ) { case Stat.Str: return ( from.StrLock == StatLockType.Up && from.RawStr < 125 ); case Stat.Dex: return ( from.DexLock == StatLockType.Up && from.RawDex < 125 ); case Stat.Int: return ( from.IntLock == StatLockType.Up && from.RawInt < 125 ); } return false; }[/code:1] is it possible to have MaxStr MaxInt and MaxDex values in Mobiles object ? we could set differents values to each players (as we can do for skills) it could be usefull for somes shard |
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