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Old 03-18-2003, 08:21 AM   #1 (permalink)
 
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Default Prioraty level

i think that you should have it configurable somewhere to set a default prioraty level of the server, i myself liekr unning it in above normal, to get the fastest server reaction, i dont immagine this woudl be hard to impremen into the core?
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Old 03-18-2003, 08:28 AM   #2 (permalink)
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ctrl-alt-del, find the process runuo.exe and right click it. Then select the priority level.

I would never suggest this being used or having an option for this. It can fudge up the system :/
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Old 03-18-2003, 08:38 AM   #3 (permalink)
 
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i know, i do that, and i know there are risks behind it but ive never really messed anything up with it, and honestly, i was referring to put it in as an option for people running it in 9x, or for people who dont waht to ahveto ctrl+alt+del, this was a suggestion/idea forum, so i suggested an idea that some poeple may find helpfull to incorperate
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Old 03-18-2003, 09:05 AM   #4 (permalink)
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[code:1]
using System.Threading;

....

public static void Initialize()
{
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
}
....
[/code:1]
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Old 03-18-2003, 09:12 AM   #5 (permalink)
 
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wow...i thought it owudl be an easy thing to add, but thats rediculously easy, hehe thanks
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Old 03-18-2003, 02:06 PM   #6 (permalink)
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You can code anything you want using C#

Only thing you cannot code is what the client cannot support, ie something it was no designed for ( 3d Robo Wars ) for an example.
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Old 03-18-2003, 03:22 PM   #7 (permalink)
 
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Quote:
Originally Posted by Phantom
You can code anything you want using C#

Only thing you cannot code is what the client cannot support, ie something it was no designed for ( 3d Robo Wars ) for an example.
custom mul and veridat? lol jk
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Old 03-18-2003, 03:33 PM   #8 (permalink)
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Quote:
Originally Posted by Phantom
You can code anything you want using C#

Only thing you cannot code is what the client cannot support, ie something it was no designed for ( 3d Robo Wars ) for an example.
*Deletes 3drobotwars.cs and crys at his failure*
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Old 03-18-2003, 05:46 PM   #9 (permalink)
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Why couldn't you do 3drobotwars in C#, I'm confused....
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Old 03-18-2003, 06:03 PM   #10 (permalink)
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Quote:
Originally Posted by Zippy
Why couldn't you do 3drobotwars in C#, I'm confused....
You could I suppose but you couldn't play it throught he uo client.

I was making a point, your only limited by what the client supports, unless you make an entire different game/client.
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