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Old 04-03-2003, 01:11 AM   #1 (permalink)
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Default [kill

in C:\RunUO-Beta-23r2\Scripts\Commands\Handler.cs

[code:1]
Register( "Kill", AccessLevel.GameMaster, new CommandEventHandler( Kill_OnCommand ) );
[/code:1]

Change to:

[code:1]
Register( "Kill", AccessLevel.Administrator, new CommandEventHandler( Kill_OnCommand ) );
[/code:1]

So GameMasters dont misuse the [kill command lol
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Old 04-03-2003, 03:33 PM   #2 (permalink)
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I doubt any dedicated GM would abuse the [kill command....
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Old 04-03-2003, 07:09 PM   #3 (permalink)
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my gms did lol
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Old 04-03-2003, 07:16 PM   #4 (permalink)
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yeah u gota check em and keep em in place...i agree with ya
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Old 04-03-2003, 10:33 PM   #5 (permalink)
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Them you must change your GMs!! 8)
I don't like Gms that don't respect players!! :?
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Old 04-04-2003, 02:07 PM   #6 (permalink)
 
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aff, they bring dishonor to the shard that they are employed by, and the game. I think that when i get my shard running correctly, if i ever get a bad GM i will kill him and place his body permanently near the brit bank and add a few signs saying things. Ex "this was a dishonest man." and other informative sayings stating what the ex-GM did. I would get quite a bit of sastification from that.
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Old 04-04-2003, 09:04 PM   #7 (permalink)
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Quote:
Originally Posted by Spiffy_Z
aff, they bring dishonor to the shard that they are employed by, and the game. I think that when i get my shard running correctly, if i ever get a bad GM i will kill him and place his body permanently near the brit bank and add a few signs saying things. Ex "this was a dishonest man." and other informative sayings stating what the ex-GM did. I would get quite a bit of sastification from that.
LoL Funny
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