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Old 04-22-2003, 06:39 PM   #1 (permalink)
 
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Default Client encryption

Are you planning to support subj in future releases? I think, that subj support in runuo will finally name it as a uo emulator №1. Without it ppls with good knowlege will steal passes... I dont ask about support of encryption of all clients. I ask for just UO:T2A.
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Old 04-22-2003, 06:41 PM   #2 (permalink)
 
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RunUO only supports one client, 4.0.0e...

Also, I don't know why encryption would be needed? If you don't want your pass stolen, don't make it something easy like 'password', otherwise, only the shard host has acess to the passwords.
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Old 04-22-2003, 06:52 PM   #3 (permalink)
 
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in Russia, packet sniffers are very popular, any information can be caught.
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Old 04-22-2003, 10:46 PM   #4 (permalink)
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It's really easy to decrypt that info anyway, so I don't see how it makes much difference.
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Old 04-22-2003, 10:59 PM   #5 (permalink)
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Quote:
Originally Posted by de_Cutter
in Russia, packet sniffers are very popular, any information can be caught.
You can write a C# to encrypt the passwords if you want. Its not the job of the RunUO Dev Team to make your player's computer secure.

Having the client with encryption just means we have to have RunUO updated after every release, which is a pain. Great if OSI doesn't update the client a pain if they update it and your stuck using the same client from 2 years ago *cough Sphere 55i *

RunUO is #1 in my book, no other emulator has an updated house menu system thats 100% working. Although RunUO is missing couple small features with the new access system, but thats * sort of * seperate form the house menu system I think.

Find my another emulator with Champion Spawns? How about slayer weapons that don't require 1000 different weapons? Oh how about the new AOS damge types? or new Restance abilities?

OSI style craft system?

If you can't find an emulator with all of those then its no better then RunUO and thus makes RunUO #1 and the most complete.
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Old 04-22-2003, 11:14 PM   #6 (permalink)
 
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Like that *cough Sphere 55i * thats telling it like it is!!!
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Old 04-23-2003, 01:41 PM   #7 (permalink)
 
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Quote:
Originally Posted by Zippy
It's really easy to decrypt that info anyway, so I don't see how it makes much difference.
However, this will make much more difference than between beta26 and beta25.
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Old 04-27-2003, 06:09 AM   #8 (permalink)
 
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up!!!
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Old 04-28-2003, 12:26 PM   #9 (permalink)
 
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In begining i will say : "Sorry about my english"

There in latvia peopls are lazy and dont want to remove encryption.
I think the best way to lazy peopls are suport encrypted clents.
I, if i now how to create this, would to create this script, but my c# or whatever it is , are very very bad . So maybe you can help.
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Old 04-28-2003, 02:48 PM   #10 (permalink)
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Well tough, RunUO doesn't support encrypted clients, if thats a problem DON"T USE IT.

If RUNUO did we would have to wait for an update, everytime OSI changes the client encryption which is alot of work and sucks to be a player.

If your to lazy to do something that takes exactly 10 seconds to do, its not RunUO's problem.

No reason to bump this post. It won't happen, your job to secure your server, its not RunUO's job to protect from "beyond" the normal security methods.

For example... if somebody is going to use a packet sniffer and go to the work of trying to harm your server then you have bigger security concerns.
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Old 05-01-2003, 04:08 PM   #11 (permalink)
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I agree 100%. Look back at the history of other EMU's (especially before we had tools like Ignition, UO Rice, and UO Gateway to remove encryption from the client). The #1 thing that slowed down development of EMU's used to be trying to figure out the new encryption.

The only downside with no encryption is that it leaves the EMU more open to cheat utilities, but that's a relatively small price to pay for speedier development.

One thing that might be a good idea though is some way to allow a user to code their own encryption into RunUO through an external file or something? Then some of the smart guys who know how to make the client send their own custom encryption could essentially write their own encryption to make sure only people with their custom client could log in, and also to defeat cheat utilities.
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Old 05-01-2003, 04:19 PM   #12 (permalink)
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In america we have lazy people too... We call them "devs".
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~The Cryptonomicon

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