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| Script Support Get support for modifying RunUO Scripts, or writing your own! |
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#1 (permalink) |
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Join Date: Jun 2003
Posts: 31
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While testing a new shard on the latest version 2 players were unable to target each other.
Is there any reason why? Both players are in warmode. neither are young. There have been no modifications to PlayerMobile Does RunUO vanilla include some PvP rules I'm unaware of? Thank you in advance for you assistance. Pi_guy |
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#5 (permalink) | |
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Forum Expert
Join Date: Dec 2004
Location: Tomah, WI
Age: 19
Posts: 1,326
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Quote:
change the default chracter creation map to felucca and/or change the (YOUNG) starting point to brit inn fel ![]()
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#6 (permalink) |
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Join Date: Jun 2003
Posts: 31
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No what I mean is there any way to change which maps allow pvp?
Also there seems to be a physical resistance max of 70 no matter how you set it in the scripts, anyone have any idea where this handled, I've done search after search on the forum. Its as though noone has ever tried it. Pi_guy |
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#7 (permalink) |
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Join Date: Nov 2004
Age: 22
Posts: 106
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Yeah, you'd have to reset a facet to have the felucca rules. Let me find the file...
Okay. Go into scripts/misc/MapDefinitions.cs You'll see a block of code like this: Code:
RegisterMap( 0, 0, 0, 6144, 4096, 4, "Felucca",MapRules.FeluccaRules ); RegisterMap( 1, 1, 0, 6144, 4096, 0, "Trammel",MapRules.TrammelRules ); RegisterMap( 2, 2, 2, 2304, 1600, 1, "Ilshenar",MapRules.TrammelRules ); RegisterMap( 3, 3, 3, 2560, 2048, 1, "Malas",MapRules.TrammelRules ); RegisterMap( 4, 4, 4, 1448, 1448, 1, "Tokuno",MapRules.TrammelRules ); |
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