Well when I go to add it to the craft gump I dont know what to put there heres the code Im working on.
Code:
using System;
using Server.Items;
namespace Server.Engines.Craft
{
public class DefAlchemy : CraftSystem
{
public override SkillName MainSkill
{
get { return SkillName.Alchemy; }
}
public override int GumpTitleNumber
{
get { return 1044001; } // <CENTER>ALCHEMY MENU</CENTER>
}
private static CraftSystem m_CraftSystem;
public static CraftSystem CraftSystem
{
get
{
if ( m_CraftSystem == null )
m_CraftSystem = new DefAlchemy();
return m_CraftSystem;
}
}
public override double GetChanceAtMin( CraftItem item )
{
return 0.0; // 0%
}
private DefAlchemy() : base( 1, 1, 1.25 )// base( 1, 1, 3.1 )
{
}
public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
{
if( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
return 1044038; // You have worn out your tool!
else if ( !BaseTool.CheckAccessible( tool, from ) )
return 1044263; // The tool must be on your person to use.
return 0;
}
public override void PlayCraftEffect( Mobile from )
{
from.PlaySound( 0x242 );
}
private static Type typeofPotion = typeof( BasePotion );
public static bool IsPotion( Type type )
{
return typeofPotion.IsAssignableFrom( type );
}
public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
{
if ( toolBroken )
from.SendLocalizedMessage( 1044038 ); // You have worn out your tool
if ( failed )
{
if ( IsPotion( item.ItemType ) )
{
from.AddToBackpack( new Bottle() );
return 500287; // You fail to create a useful potion.
}
else
{
return 1044043; // You failed to create the item, and some of your materials are lost.
}
}
else
{
from.PlaySound( 0x240 ); // Sound of a filling bottle
if ( IsPotion( item.ItemType ) )
{
if ( quality == -1 )
return 1048136; // You create the potion and pour it into a keg.
else
return 500279; // You pour the potion into a bottle...
}
else
{
return 1044154; // You create the item.
}
}
}
public override void InitCraftList()
{
int index = -1;
// Refresh Potion
index = AddCraft( typeof( RefreshPotion ), 1044530, 1044538, -25, 25.0, typeof( BlackPearl ), 1044353, 1, 1044361 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( TotalRefreshPotion ), 1044530, 1044539, 25.0, 75.0, typeof( BlackPearl ), 1044353, 5, 1044361 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Agility Potion
index = AddCraft( typeof( AgilityPotion ), 1044531, 1044540, 15.0, 65.0, typeof( Bloodmoss ), 1044354, 1, 1044362 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( GreaterAgilityPotion ), 1044531, 1044541, 35.0, 85.0, typeof( Bloodmoss ), 1044354, 3, 1044362 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Nightsight Potion
index = AddCraft( typeof( NightSightPotion ), 1044532, 1044542, -25.0, 25.0, typeof( SpidersSilk ), 1044360, 1, 1044368 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Heal Potion
index = AddCraft( typeof( LesserHealPotion ), 1044533, 1044543, -25.0, 25.0, typeof( Ginseng ), 1044356, 1, 1044364 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( HealPotion ), 1044533, 1044544, 15.0, 65.0, typeof( Ginseng ), 1044356, 3, 1044364 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( GreaterHealPotion ), 1044533, 1044545, 55.0, 105.0, typeof( Ginseng ), 1044356, 7, 1044364 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Strength Potion
index = AddCraft( typeof( StrengthPotion ), 1044534, 1044546, 25.0, 75.0, typeof( MandrakeRoot ), 1044357, 2, 1044365 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( GreaterStrengthPotion ), 1044534, 1044547, 45.0, 95.0, typeof( MandrakeRoot ), 1044357, 5, 1044365 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Poison Potion
index = AddCraft( typeof( LesserPoisonPotion ), 1044535, 1044548, -5.0, 45.0, typeof( Nightshade ), 1044358, 1, 1044366 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( PoisonPotion ), 1044535, 1044549, 15.0, 65.0, typeof( Nightshade ), 1044358, 2, 1044366 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( GreaterPoisonPotion ), 1044535, 1044550, 55.0, 105.0, typeof( Nightshade ), 1044358, 4, 1044366 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( DeadlyPoisonPotion ), 1044535, 1044551, 90.0, 140.0, typeof( Nightshade ), 1044358, 8, 1044366 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( LethalPoisonPotion ), 1044535, 1099901, 110.0, 200.0, typeof( Nightshade ), 1044358, 10, 1044366 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Cure Potion
index = AddCraft( typeof( LesserCurePotion ), 1044536, 1044552, -10.0, 40.0, typeof( Garlic ), 1044355, 1, 1044363 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( CurePotion ), 1044536, 1044553, 25.0, 75.0, typeof( Garlic ), 1044355, 3, 1044363 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( GreaterCurePotion ), 1044536, 1044554, 65.0, 115.0, typeof( Garlic ), 1044355, 6, 1044363 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( BezoarPotion ), 1044536, 1099902, 95.0, 140.0, typeof( Garlic ), 1044355, 10, 1044363 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
// Explosion Potion
index = AddCraft( typeof( LesserExplosionPotion ), 1044537, 1044555, 5.0, 55.0, typeof( SulfurousAsh ), 1044359, 3, 1044367 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( ExplosionPotion ), 1044537, 1044556, 35.0, 85.0, typeof( SulfurousAsh ), 1044359, 5, 1044367 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
index = AddCraft( typeof( GreaterExplosionPotion ), 1044537, 1044557, 65.0, 115.0, typeof( SulfurousAsh ), 1044359, 10, 1044367 );
AddRes( index, typeof ( Bottle ), 1044529, 1, 500315 );
if( Core.SE )
{
index = AddCraft( typeof( SmokeBomb ), 1044537, 1030248, 90.0, 120.0, typeof( Eggs ), 1044477, 1, 1044253 );
AddRes( index, typeof ( Ginseng ), 1044356, 3, 1044364 );
SetNeededExpansion( index, Expansion.SE );
}
}
}
}
In blue are the poiton lines and in red are where they want the Label Numbers.