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Script Support Get support for modifying RunUO Scripts, or writing your own!

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Old 10-11-2007, 03:14 PM   #1 (permalink)
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Default An idea with words of power for all spells

edited....

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Old 10-11-2007, 03:37 PM   #2 (permalink)
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Edited....

Last edited by jimbob948; 10-12-2007 at 12:06 AM.
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Old 10-11-2007, 04:01 PM   #3 (permalink)
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you need to change it to return the noteriety color

m_Caster.SpeechHue = m_Caster.NameHue;

change that to be
m_Caster.SpeechHue = ( notereity color )
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Old 10-11-2007, 04:24 PM   #4 (permalink)
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Edited....

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Old 10-11-2007, 05:10 PM   #5 (permalink)
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Edited....

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Old 10-11-2007, 07:00 PM   #6 (permalink)
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Edited....

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Old 10-11-2007, 07:20 PM   #7 (permalink)
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in noterity.cs

public static int MobileNotoriety( Mobile source, Mobile target )

thats what you want to pull, then do your ifs for color change
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Old 10-11-2007, 07:56 PM   #8 (permalink)
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Edited....

Last edited by jimbob948; 10-12-2007 at 12:07 AM.
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Old 10-11-2007, 10:10 PM   #9 (permalink)
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ill point you in the right direction, but not give you the answer
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Old 10-11-2007, 10:23 PM   #10 (permalink)
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That's cool, I'll get it eventually.
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Old 10-12-2007, 08:55 AM   #11 (permalink)
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jimbob984,

if you delete all your stuff, people cannot learn from your post. Please give everybody the chance to do so!

Thanks for your understanding!

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Old 10-12-2007, 09:02 AM   #12 (permalink)
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what is this post about?
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Old 10-12-2007, 11:05 AM   #13 (permalink)
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my guess is he removed all his code to prevent others from figuring it out like he did.

it was originally a script to change the hue color of peoples spell words of power to match their noteriety to the viewer.

its very possible, just some complicated footwork involving noteriety that i pointed him to.
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Old 10-13-2007, 12:34 AM   #14 (permalink)
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Actually not so, the task I wanted to accomplish I soon figured out could not be accomplished without making some core modifications.

I just decided to remove any and all inaccurate code to keep someone from trying to implement it and not getting the correct result.
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Old 10-13-2007, 01:30 AM   #15 (permalink)
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it wouldnt require core mods at all.

i pointed you in the right direction to do what you wanted.
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