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| Script Support Get support for modifying RunUO Scripts, or writing your own! |
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Forum Novice
Join Date: Feb 2008
Age: 27
Posts: 139
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I found a nice way to pull post-AoS weapon special abilities into a pre-AoS server here: WeaponAbilityInitializer - Enable AoS Combat Abilities on Pre-AoS Shards
However, that script is for RunUO 1.0 and it generates about 28 errors. I've searched and searched, but can't find anything like this for RunUO 2.0. Has anyone done it, or has anyone updated this script for 2.0? |
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