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Old 08-21-2008, 02:07 PM   #1 (permalink)
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Default Prop SpeechHue vs. Client SpeechHue

Hi everyone!
I'm about to make a script to change the Speech-/Emote-/Whisper- and Yell- Hue via a Command/Gump so its serverside set to the props of the char.
My problem now is: If i change e.g. the SpeechHue in the Props Menu, it gets overwritten with the SpeechHue in the Client Options. So how can I ignore the Client-Side Hue-Setting ?

Thanks alot,
Prames
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Old 08-24-2008, 12:02 PM   #2 (permalink)
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no one knows an answer ?
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Old 08-24-2008, 08:30 PM   #3 (permalink)
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Quote:
Originally Posted by Prames View Post
no one knows an answer ?
I'm almost certain that the client overrides any speech hue that you define for players. As in many other cases (i.e. special weapon attacks based on ItemID), I'm pretty sure the client definition trumps the server definition.
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