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Script Support Get support for modifying RunUO Scripts, or writing your own!

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Old 08-25-2008, 10:15 AM   #1 (permalink)
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Default Container Issue

Hi everyone! I have a question. I want to create a Metal Chest, or other container, where player can put their things without the house limitation and that the contair is not movable annd it doesn't decay. I searched but i didn't find are any item like this in RunUo Standard. Any suggestion?
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Old 08-25-2008, 02:19 PM   #2 (permalink)
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need to set it that the would have to have a "tool" to make it not movable - instead of the lockdown/secure
this way, house limits do not apply

then the chest has to be set to what ever maximum items/max weight you want

then you need to set the "liftoverride" true for it, so they can take things in/out of it

i also suggest making it lockable and a key for the owner

BUT also remember, somehting like this will make the item count go up on your shard, causing longer save times, more memory used, etc
that is why the limits on house lockdawns was made

AND each time it is opened, if extreme amount of items in there can lage player and maybe server with info being sent
and i have also seen clients ctrash from to many items "on screen"/"in area" at once
(i am not sure if all the info in a chest is sent to players if chest is clkosed and not on them)

I suggest instead of a "super" chest like this
look at the different types of storage chests/keys in the script submission area (i think i even put one in long ago)
where each of these chests holds crap load of each item on its list. but they are stored on a lit instead as items, so a lot less info to worry about for saves, item counts, etc
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