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| Script Support Get support for modifying RunUO Scripts, or writing your own! |
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#1 (permalink) |
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Newbie
Join Date: Jul 2008
Posts: 68
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i searched but didn't find anything. i know there are programs to do intensive region editing but all i want to do is change the GREETING when you go into a region.
so i make a house, and want it to say "welcome to my house" when you go inside. i know there is a box command for it but i just forget what it is. |
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#2 (permalink) |
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Forum Master
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look in the houseregion script - i think items-regions
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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#4 (permalink) | |
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Forum Novice
Join Date: Sep 2007
Posts: 367
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Quote:
I'm almost positive that it's scripted. Commands are GM-initiated and look something like this: Code:
[COMMAND_GOES_HERE (1) download a CLILOC editor (2) Search the CLILOCS for the message you're seeing when you enter an area. (3) Get the ID# of that CLILOC (4) Search within the script files using Windows' Search-Within-Files search utility (5) Locate the files that contain that CLILOC ID# (6) Edit how you see fit. Alternatively, download Custom Regions in a Box from Script Releases. It includes easy-to-use On-Enter messages that can be altered on-the-fly in a live server without script editing. |
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#6 (permalink) | |
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Forum Novice
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or create a walk over item (hidden) that sends an overhead message or what not, Fairly simple to create. |
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#9 (permalink) |
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Forum Novice
Join Date: Sep 2007
Posts: 367
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Dude, think for a second about that. What do you constantly walk over all the time that does stuff when you walk over it?
Teleporter.cs Check it out. Why is people's first response to ask on the forums for the answer without seeming to put any thought into their question? I'm not trying to be rude here, but trying to urge you to solve problems as much as you can and be as creative as you can. That's a critical part of being a shard admin. |
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#11 (permalink) | |
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Forum Novice
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Quote:
And the only true way to make it non-"Clunky" would be to make the item static (Apart of statix*.mul) file to make it that way ...and scripting it to every instance to that item id, where as if he is only wanting it for a certain building or house it is better to make it a separate entity rather then making it a part of an entirety,which kinda defeats the purpose of what the guy is asking for. |
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#12 (permalink) | |
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Forum Novice
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Quote:
but if your wanting to achieve the same effect without use of items or use of custom regions in a box, would be to make the needed changes to your regions files yourself, getting the x,y,z or just the x,y coords and setting up your own region around the house. You can add in a enter and leave message. Even Using Custom Region in a box it uses hidden items which as Suil commented makes it "Clunky". Last edited by aventae; 09-25-2008 at 09:35 PM. |
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#13 (permalink) |
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Forum Master
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there is a script in the release section (maybe archives) called "message tile"
it is just that - when some one walk over it - it says the message assigned into it
__________________
http://www.AoAUO.com
:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :) |
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