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Old 12-11-2009, 08:44 PM   #1 (permalink)
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Default Profanity Filter/Jailing System?

Does anyone know of or have a script that will handle profanity of a player, and assuming you implement the coords, will send the player to your custom created Jail in order for the player to work off their time, etc etc.

I have a few scripts, like the NPC interaction script, which could be used by the jailer, for the player to be released upon working off their time/item amount.

mainly, what i am looking for is a script or series of scripts that can be used.

I would assume it would be more or less as such:

1: query certain words that fall under the profanity list.

2: [move "player" to "designated coords".

3. "insert desired player message here".

The main goal of this would be something automated, that requires little to no maintenance.

Please, if anyone knows how to make this script, or has a link to a similar if not exact script, please let me know.

Thanks in advance.
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Old 12-11-2009, 08:53 PM   #2 (permalink)
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Um, yes. There's something almost exactly like that....Looking for the link.

It's written by Sirens Song if you can find it.

Slave Camp Jail System v 1.0
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Old 12-12-2009, 02:22 AM   #3 (permalink)
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Nice, thank you.

Do you know where the script itself can be found?

That link refers to it, but states that it is in even another thread. ;p
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Old 12-12-2009, 02:49 AM   #4 (permalink)
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Jail System

Oops, sorry. I just looked in my custom folder for the jail system, opened each script trying to find the author and did a search.

I used this in conjunction with the killable guards. Edited the Playermobile and had it so OnDeath, if killer was a BaseGuardian, send to the slave camp. Since only criminals and murderers get killed by the guards.

I Think that link is the one that I grabbed originally...though not entirely sure.
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Old 12-12-2009, 07:43 AM   #5 (permalink)
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didnt CEO come out with a jail system like this?
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Old 12-12-2009, 09:55 AM   #6 (permalink)
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I believe Xantos has one also :P
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