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Old 07-28-2008, 01:11 AM   #1 (permalink)
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Default Server Creation Problems

How do I set a destination for characters to start at after they've created a character
also, I was wondering how I can make it so all characters start with the same stat level and skill level
And is there a way to make it so they can only stay within certain towns, like 2-3 at most.
and I was wondering, if I didn't have all skills set to one point, is there a way to make it so they gain skill a lot faster then the normal UO servers.

Lastly, I was curious as to what is going with Uogateway.com, did the owner change the name of the site or is there an entirely different site that I could use to make my server public.
Thank you.

Last edited by BrandonJimmyToes; 07-28-2008 at 02:02 AM.
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Old 07-29-2008, 04:17 AM   #2 (permalink)
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Quote:
Originally Posted by BrandonJimmyToes View Post
How do I set a destination for characters to start at after they've created a character
also, I was wondering how I can make it so all characters start with the same stat level and skill level
And is there a way to make it so they can only stay within certain towns, like 2-3 at most.
and I was wondering, if I didn't have all skills set to one point, is there a way to make it so they gain skill a lot faster then the normal UO servers.

Lastly, I was curious as to what is going with Uogateway.com, did the owner change the name of the site or is there an entirely different site that I could use to make my server public.
Thank you.
Set Destination: CharacterCreation.cs
find this line //CityInfo city = GetStartLocation( args, young );
Under it you can put in your destination..

Setting Gains faster find SkillChecker.cs and change to this:
if ( from.Skills.Cap == 0 )
return false;

bool success = ( chance >= Utility.RandomDouble() );
double gc = (double)(from.Skills.Cap - from.Skills.Total) / from.Skills.Cap;
gc += ( skill.Cap - skill.Base ) / skill.Cap;
gc /= 0.5;

gc += ( 1.0 - chance ) * ( success ? 0.5 : (Core.AOS ? 0.0 : 0.2) );
gc /= 0.5;
Where I have the 0.5 ,,, in your script you probably have 2 ..
And you can go public with Shard at ConnectUO
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Old 07-29-2008, 04:21 AM   #3 (permalink)
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Quote:
Originally Posted by BrandonJimmyToes View Post
How do I set a destination for characters to start at after they've created a character
also, I was wondering how I can make it so all characters start with the same stat level and skill level
And is there a way to make it so they can only stay within certain towns, like 2-3 at most.
and I was wondering, if I didn't have all skills set to one point, is there a way to make it so they gain skill a lot faster then the normal UO servers.

Lastly, I was curious as to what is going with Uogateway.com, did the owner change the name of the site or is there an entirely different site that I could use to make my server public.
Thank you.
Set Destination: CharacterCreation.cs
find this line //CityInfo city = GetStartLocation( args, young );
Under it you can put in your destination..

Setting Gains faster find SkillChecker.cs and change to this:
if ( from.Skills.Cap == 0 )
return false;

bool success = ( chance >= Utility.RandomDouble() );
double gc = (double)(from.Skills.Cap - from.Skills.Total) / from.Skills.Cap;
gc += ( skill.Cap - skill.Base ) / skill.Cap;
gc /= 0.5;

gc += ( 1.0 - chance ) * ( success ? 0.5 : (Core.AOS ? 0.0 : 0.2) );
gc /= 0.5;
Where I have the 0.5 ,,, in your script you probably have 2 ..
And you can go public with Shard at ConnectUO
As for the other things you ask of I have no Idea... But if you do a search for it you might find something. I know I have done a lot of searching on here.
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Old 07-29-2008, 06:58 PM   #4 (permalink)
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Does that also include the changing it so the skills gain faster or just having them all start with the same percentage?

and thank you very much for all the info.
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Old 07-30-2008, 01:49 AM   #5 (permalink)
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Also, I was wondering how I can make it so all characters only start off with certain items.

sorry, I am fairly new to this but I'm sure it'll be easier eventually.
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Old 07-30-2008, 03:21 AM   #6 (permalink)
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Quote:
Originally Posted by BrandonJimmyToes View Post
Also, I was wondering how I can make it so all characters only start off with certain items.

sorry, I am fairly new to this but I'm sure it'll be easier eventually.
This link: RunUO Basic Scripts
as well as the other stickies in Script Support should help answer alot of questions.
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Old 07-30-2008, 01:52 PM   #7 (permalink)
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Thank you =)
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