|
||
|
|||||||
| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Newbie
Join Date: Jun 2003
Posts: 47
|
i have made a house by hand (placing all walls one by one with [add static xxxx)
but the wall dont become trasp. . Also, the Circle of Transp. doesnt work ![]() any one know why ??? here the script of the house.. just put it in the /script and in game, call it with [casa_branca |
|
|
|
|
|
#2 (permalink) |
|
Newbie
Join Date: Jun 2003
Posts: 47
|
casa_branca.cs
[code:1] using System; using Server; using Server.Items; using Server.Targeting; namespace Server.Scripts.Commands { public class casa_branca { public static void Initialize() { Server.Commands.Register( "casa_branca", AccessLevel.Administrator, new CommandEventHandler( casa_branca_OnCommand ) ); } [Usage( "casa_branca" )] [Description( "Creates a replica of an exported static" )] private static void casa_branca_OnCommand( CommandEventArgs e ) { e.Mobile.Target = new InternalTarget(); } private class InternalTarget : Target { public InternalTarget() : base( 6, true, TargetFlags.None ) { } protected override void OnTarget( Mobile from, object o ) { Item item = null; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(283); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 26, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 25, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 24, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 23, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 22, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 21, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 20, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 19, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 18, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 17, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 16, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 15, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 14, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 27, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 26, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 25, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 24, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 23, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 22, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 21, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 20, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 19, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 18, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 17, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 16, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 15, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 14, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(283); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 27, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 27, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(3215); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(272); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(273); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(273); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40); item.Hue = 0; item.Map = from.Map; item = new Item(1771); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1779); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2806); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2806); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2755); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(2750); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(271); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1297); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1297); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1297); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1297); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1297); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1297); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(252); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(253); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(252); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(252); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(252); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(253); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(253); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(251); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(248); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(249); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(251); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(250); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Movable = false; item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20); item.Hue = 0; item.Map = from.Map; item = new Item(1173); item.Mov |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|