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Old 06-21-2003, 03:44 PM   #1 (permalink)
Newbie
 
Join Date: Jun 2003
Posts: 47
Default house creation ...

i have made a house by hand (placing all walls one by one with [add static xxxx)

but the wall dont become trasp. . Also, the Circle of Transp. doesnt work

any one know why ???
here the script of the house..

just put it in the /script and in game, call it with [casa_branca
palanolho is offline   Reply With Quote
Old 06-21-2003, 03:59 PM   #2 (permalink)
Newbie
 
Join Date: Jun 2003
Posts: 47
Default

casa_branca.cs
[code:1]
using System;
using Server;
using Server.Items;
using Server.Targeting;
namespace Server.Scripts.Commands
{
public class casa_branca
{
public static void Initialize()
{
Server.Commands.Register( "casa_branca", AccessLevel.Administrator, new CommandEventHandler( casa_branca_OnCommand ) );
}
[Usage( "casa_branca" )]
[Description( "Creates a replica of an exported static" )]
private static void casa_branca_OnCommand( CommandEventArgs e )
{
e.Mobile.Target = new InternalTarget();
}
private class InternalTarget : Target
{
public InternalTarget() : base( 6, true, TargetFlags.None )
{
}
protected override void OnTarget( Mobile from, object o )
{
Item item = null;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(283);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 26, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 25, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 24, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 23, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 22, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 21, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 20, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 19, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 18, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 17, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 16, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 15, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 14, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 27, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 26, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 25, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 24, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 23, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 22, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 21, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 20, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 19, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 18, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 17, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 16, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 15, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 2, ((IPoint3D)o).Y + 14, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(283);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 27, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 3, ((IPoint3D)o).Y + 27, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(3215);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 3, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 4, ((IPoint3D)o).Y + 2, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(272);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(273);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(273);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 40);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1771);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1779);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2806);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2806);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2755);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(2750);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(271);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1297);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1297);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1297);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1297);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 6, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1297);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1297);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 5, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(252);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(253);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(252);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(252);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(252);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(253);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(253);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 0);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 19, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 18, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 17, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 16, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(251);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 4, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 5, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 6, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(248);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 15, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 14, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 12, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 11, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 10, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 9, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(249);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 8, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(251);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 7, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 10, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 9, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(250);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 7, ((IPoint3D)o).Y + 8, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 13, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 12, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Movable = false;
item.Location = new Point3D( ((IPoint3D)o).X + 13, ((IPoint3D)o).Y + 11, ((IPoint3D)o).Z + 20);
item.Hue = 0;
item.Map = from.Map;
item = new Item(1173);
item.Mov
palanolho is offline   Reply With Quote
Old 06-21-2003, 04:02 PM   #3 (permalink)
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have u turned your Circle of Transparency on in the Options>? and set the range up enough? that COULD be the problem
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lightoningfast!
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Old 06-21-2003, 04:05 PM   #4 (permalink)
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(sorry the code are not compleat ... it has 15000 code lines :/ and i cant put him on the post ... )

and yes ... i have Circle of TRans enabled ....i have tryed with other houses ...
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Old 06-21-2003, 04:08 PM   #5 (permalink)
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hmm that's odd :-/
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