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Old 07-24-2003, 05:49 AM   #1 (permalink)
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Default Crash in first run

Server Crash Report
===================

Operating System: Microsoft Windows NT 5.1.2600.0
.NET Framework: 1.1.4322.573
Time: 24/7/2003 05:49:00
Mobiles: 2178
Items: 31449
Clients:
- Count: 0

Exception:
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadInt32()
at Server.TileMatrix.ReadStaticBlock(Int32 x, Int32 y)
at Server.TileMatrix.GetStaticBlock(Int32 x, Int32 y)
at Server.TileMatrix.GetStaticTiles(Int32 x, Int32 y, Boolean multis)
at Server.Movement.MovementImpl.GetStartZ(Mobile m, Map map, Point3D loc, ArrayList itemList, Int32& zLow, Int32& zTop)
at Server.Movement.MovementImpl.CheckMovement(Mobile m, Map map, Point3D loc, Direction d, Int32& newZ)
at Server.Movement.MovementImpl.CheckMovement(Mobile m, Direction d, Int32& newZ)
at Server.Mobile.CheckMovement(Direction d, Int32& newZ)
at Server.Mobile.Move(Direction d)
at Server.Mobiles.BaseAI.DoMoveImpl(Direction d)
at Server.Mobiles.BaseAI.DoMove(Direction d)
at Server.Mobiles.BaseAI.WalkRandom(Int32 iChanceToNotMove, Int32 iChanceToDir, Int32 iSteps)
at Server.Mobiles.BaseAI.WalkRandomInHome(Int32 iChanceToNotMove, Int32 iChanceToDir, Int32 iSteps)
at Server.Mobiles.BaseAI.DoActionWander()
at Server.Mobiles.MageAI.DoActionWander()
at Server.Mobiles.BaseAI.Think()
at Server.Mobiles.MageAI.Think()
at Server.Mobiles.AITimer.OnTick()
at Server.Timer.Slice()
at Server.Core.Main(String[] args)


what is this?

(first run, no adds, only change in serverlint.cs)
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Old 07-24-2003, 05:57 AM   #2 (permalink)
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what is wrong?

please
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Old 07-24-2003, 06:10 AM   #3 (permalink)
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Looks like you have either a corrupt save or a file protection error check the properties on your files.
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Old 07-25-2003, 12:16 AM   #4 (permalink)
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the crash is in the first run!


i just download and configure


plz help
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Old 07-25-2003, 12:29 AM   #5 (permalink)
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Make sure your client is fully patched.
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Old 07-25-2003, 12:59 AM   #6 (permalink)
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I was mistaken when I said a corrupt save.

at Server.TileMatrix.ReadStaticBlock(Int32 x, Int32 y)
at Server.TileMatrix.GetStaticBlock(Int32 x, Int32 y)
at Server.TileMatrix.GetStaticTiles(Int32 x, Int32 y, Boolean multis)


Comes from the fact RunUO could not read your Ultima Online files, try reinstall and fully patching UO.
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Old 07-25-2003, 01:17 AM   #7 (permalink)
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i just downloaded uo aos and will install to try
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Old 07-25-2003, 02:27 AM   #8 (permalink)
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done... thanks ppl
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