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#1 (permalink) |
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Join Date: Oct 2003
Posts: 3
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I was running a LW emu and changed over to Runuo very recently. So I am sooooooooo new at everything runuo.
LW only had access to the Trammel map. I made a few decoration type changes to the map. Nothing major or big-freezing them into the Trammel map using the LW world editor. I downloaded Runuo and got the new shard running and everything seems just great except for one thing. Yew on Trammel is in the middle of a very wierd swamp. Now I thought the maps came from the client you were using and I am using the same client I used with the LW emu. The swamp wasn't there before and isn't on Felucca either. (I could be wrong-but I thought the two maps were identical or so I was lead to believe) So how did I acquire this swamp? Is it like that on OSI and maybe LW was really using the Felucca map and just told us it was the Trammel? If that is the case, can I switch the maps around and make the map with the swamp the felucca world instead? Thanks for the help.
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As always, Lynnewellen Semper et Sempre |
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#3 (permalink) |
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Join Date: Oct 2003
Age: 43
Posts: 254
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I had that also, I use a custom map though. It actually looked kinda cool, the trees comming through the roofs of the buildings and stuff. Crazy_Zack told me how to fix it, but I can't remember how, and since i was accidently deleted in that horrible forum acident the other day, the post is now gone. Hopefully the great god Zack will see this and help.
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Ancient lands of Lore. A roleplay only shard hosted in the UK. http://alol.game-host.org/index.htm |
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#5 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,819
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Zack was banned for being an idiot.
Lemme look... Ye Olde Search feature is amazing at finding things... BRB (I hope)
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#6 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,819
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Now, it's been awhile, but I believe you need to change this line
Code:
RegisterMap( 1, 1, 0, 6144, 4096, 0, "Trammel", MapRules.TrammelRules ); Code:
RegisterMap( 1, 0, 0, 6144, 4096, 0, "Trammel", MapRules.TrammelRules ); Though... Upon looking at it again, I do believe there's another step to keep from having the Diff file put statics from one place in the other <ponder>
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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#9 (permalink) | |
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Forum Novice
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Quote:
There is a script floating around that will unfreeze the dif files (like stadif0.mul) and I suppose you could use that, and freeze it to your shards static0.mul staidx0.mul files (which means you'll need to distribute them) So to sum up, you can do it (probably) if you want to distribute custom files. Otherwise, it's one or the other. |
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#11 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 29
Posts: 10,819
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Yew in Trammel is a swamp (Has been for years now).
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psz Demise' Creator (Retired) The RunUO.com Forum Moderator Team Former Official RunUO Scripter (Retired) Websites: My 360 Blog My Gaming Site(Old Link) My Gaming Site(New Link) |
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