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Old 11-21-2003, 03:57 PM   #1 (permalink)
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Default champion spawns

can someone give me a lil more info on what the options mean on it, and how they work, champion spawners that is, thx
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Old 11-21-2003, 08:25 PM   #2 (permalink)
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Explain what you don't understand.

If you want to learn more about Champion Spawns check www.uo.com or the stratics website.
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Old 11-21-2003, 08:49 PM   #3 (permalink)
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i know how they work on osi, but how do u work them on runuo, as in set them to work, and how do they work
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Old 11-21-2003, 08:50 PM   #4 (permalink)
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Quote:
Originally Posted by viper3250
i know how they work on osi, but how do u work them on runuo, as in set them to work, and how do they work
[add championspawn

[inz 20

Done.

[props to change the champion/spawn type.

If you did a search you would have found tons of posts about this subject.
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Old 11-21-2003, 08:55 PM   #5 (permalink)
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The only differences(that I know of) between the OSI version and the RunUO version are:

1. On OSI, there is an idol (Item 7690 (0x1F18)) in the middle that you click to activate or advance the spawner (Challenge The Champion) by using up some of your Valour. On RunUO, the spawner is always Active. (When Valour is implemented this will most likely be fixed)

2. On OSI when you kill a lot of monsters at a spawn (Or higher level monsters), you will gain Valour, as well as fame/karma. (Will be implemented with Valour)

3. On OSI, some spawners will be active while others are not. On OSI, unless you manually turn one off, they will ALL always be active.

4. On OSI, the colour of the altar in Ilshenar for Lord Oaks is a different colour (Dunno about other ones).

5. On OSI, you will gain Power Scrolls after killing a certain amount of creatures, as well as when killing the Champion. Currently in RunUO, you only get them for killing the Champion (will be fixed when Luck is implemented).

These are the differences I know of for sure.
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