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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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[code:1]
using System; using Server; namespace Server.Items { public class Skyliner : VikingSword { public override int ArtifactRarity{ get{ return 15; } } [Constructable] public Skyliner() { Hue = 1150; Name = "Skyliner"; WeaponAttributes.HitLightning = 50; Attributes.BonusStr = 15; Attributes.AttackChance = 30; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 50; Attributes.RegenHits = 10; } public override void GetDamageTypes( out int phys, out int fire, out int cold, out int pois, out int nrgy ) { phys = fire = pois = 0; nrgy = 30; cold = 30; } public Skyliner ( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } } [/code:1] im getting errors on 35' can anyone tell me whats wrong with it? |
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