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| Server Support on Windows Get (and give) support on general questions related to the RunUO server itself. |
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#1 (permalink) |
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Join Date: Dec 2003
Posts: 3
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Hi,
I have a small problem : My server console showed this yesterday [code:1] Client: xxx : Connected. [1 Online] Client: xxx: Encrypted client detected, disconnecting Client: xxx: Disconnected. [0 Online] Client: xxx: Connected. [1 Online] Client: xxx: Encrypted client detected, disconnecting Client: xxx: Disconnected. [0 Online] Client: xxx: Connected. [1 Online] Client: xxx: Encrypted client detected, disconnecting Client: xxx: Disconnected. [0 Online] [/code:1] is there any possibility to prevent a client from reconnecting more than x times per minute or something like this ?because I can imagine it gets quite annoying for the server and might cause lag or so ? Thanks (and sorry for my poor english ) |
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#6 (permalink) |
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RunUO addict
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I wouldn't call this "ignoring" such connections:
Client: 192.168.168.2: Connected. [1290 Online] I did this on my local tester using this simple loop: for (( x=0 ; x < 10000; x++ )); do ( telnet vmware 2594 & ) ; done Using one of the easily available DoS-tools against UO emulators would have been even easier and more effective. |
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#10 (permalink) | ||
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RunUO addict
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Quote:
Quote:
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