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Old 01-08-2003, 06:05 PM   #1 (permalink)
DarkFox1113
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Default GM robes

How do ya get em? There is no "gm robe" item, it is another player model, thx!
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Old 01-08-2003, 06:10 PM   #2 (permalink)
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Script it..
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Old 01-08-2003, 06:39 PM   #3 (permalink)
DarkFox1113
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yeah...I have a script for it...How do I enter it? here it is:
[code:1]// created on 6.1.2003 at 15:15
// a Gamemaster Robe v1.0

using System;
using Server.Items;

namespace Server.Items

{
public class GMRobe : BaseOuterTorso
{
[Constructable]
public GMRobe() : this( 0 )
{
}

[Constructable]
public GMRobe( int hue ) : base( 0x204F, hue )
{
Weight = 1.0;
}

public GMRobe( Serial serial ) : base( serial )
{
}

public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );

writer.Write( (int) 0 );
}

public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );

int version = reader.ReadInt();
}
}
}
[/code:1]
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Old 01-08-2003, 06:44 PM   #4 (permalink)
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put that script in your items\whatever folder.. then in game type [add GMRobe
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Old 01-08-2003, 06:47 PM   #5 (permalink)
DarkFox1113
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thx, and, do I need meshes/models for the robe?
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Old 01-08-2003, 06:49 PM   #6 (permalink)
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What do you mean 'models'?
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Old 01-08-2003, 06:54 PM   #7 (permalink)
DarkFox1113
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like, a pic of it for your inventory, or will it be a used tile
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Old 01-08-2003, 06:55 PM   #8 (permalink)
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it will use a 'text graphic'.. showing up as 'GM Robe' when you add it unless you inserted your own graphic to replace the text as I have
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