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Old 06-16-2004, 09:37 PM   #1 (permalink)
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Default UOGateWay Patches

Ok I know how to make a patch my question is when i do a custom map and statics0.mul what idx file goes with it also when importing a statdix0.mul what idx file goes with that? i tryed multis for both but i cant see my custom buildings or anything
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Old 06-16-2004, 10:49 PM   #2 (permalink)
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Originally Posted by joshw
Ok I know how to make a patch my question is when i do a custom map and statics0.mul what idx file goes with it also when importing a statdix0.mul what idx file goes with that? i tryed multis for both but i cant see my custom buildings or anything

Then you didn't patch your multi files, if you can't see your "custom" buildings.
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Old 06-16-2004, 10:54 PM   #3 (permalink)
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OK that didnt make sense i froze them and they are static so when i import my statics0 and stadx0 files it asks for a idx file to go with it so why would i have to patch multis all the components of the builds are regular uo items
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